Difference between revisions of "Building Ryzom Client On Debian"

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{{migrated to|:en:Building Ryzom Client On Debian}}
 
 
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{{ToTrad|FR|FR translation needed please}}
 
 
 
 
== General ==
 
== General ==
  
This page applies for Debian-based GNU/Linux distributions. To compile Ryzom client under Mac OS X, please check this page : [[Building Ryzom Client under Mac OS X]]
 
 
The host system should be a debian or any derivate. Didn't tested but if you chroot a squeeze, your debian version should be at least a squeeze too.
 
I choosed squeeze because the libc version is pretty old, so the static binary compiled should work on (almost) every linux system.
 
$ command means run as simple user
 
# command means run as root
 
#$ command means run as simple user inside chroot
 
## command means run as root inside chroot
 
 
Here i use a chroot because i want to have a clean build environment, but you can perfectly do it in your own system, just skip the [[#Setting up the chroot]] part, and command run as user inside the chroot as simple user [in your system], command run as root inside the root as root [in your system] :)
 
 
== Setting up the chroot ==
 
 
Don't forget to change USER by your username or it won't work :p
 
# apt-get install debootstrap dchroot
 
$ mkdir -p /home/USER/chroot/ryzom_squeeze64
 
$ mkdir -p /home/USER/chroot/ryzom_squeeze32
 
# debootstrap --arch amd64 squeeze /home/USER/chroot/ryzom_squeeze64 http://ftp.fr.debian.org/debian
 
# debootstrap --arch i386 squeeze /home/USER/chroot/ryzom_squeeze32 http://ftp.fr.debian.org/debian
 
 
!!The instruction are only for the 64 bits chroot, just change the path for the 32 bits one :)
 
# chroot /home/USER/chroot/ryzom_squeeze64
 
## apt-get install wget nano locales dialog apt-utils
 
## dpkg-reconfigure locales
 
## nano /etc/apt/sources.list
 
It should look like this :
 
deb http://ftp.fr.debian.org/debian squeeze main contrib non-free
 
deb-src http://ftp.fr.debian.org/debian squeeze main contrib non-free
 
 
## apt-get update
 
## exit
 
# cp /etc/passwd/ /home/USER/chroot/ryzom_squeeze64/etc/
 
# sed 's/\([^:]*\):[^:]*:/\1:*:/' /etc/shadow | tee /home/USER/chroot/ryzom_squeeze64/etc/shadow
 
# cp /etc/group /home/USER/chroot/ryzom_squeeze64/etc/
 
# cp /etc/hosts /home/USER/chroot/ryzom_squeeze64/etc/
 
# chroot /home/USER/chroot/ryzom_squeeze64
 
## passwd
 
I recommend using the same password as the root on your system (i think the root's password is supposed to be copied, not sure why it don't work)
 
## exit
 
Now we have to mount some directory for our chroot :
 
# nano /etc/fstab
 
 
Add the following lines :
 
/proc /home/USER/chroot/ryzom_squeeze64/proc none rbind 0 0
 
/dev /home/USER/chroot/ryzom_squeeze64/proc none rbind 0 0
 
/sys /home/USER/chroot/ryzom_squeeze64/proc none rbind 0 0
 
/tmp /home/USER/chroot/ryzom_squeeze64/proc none rbind 0 0
 
 
# mount -a
 
# chroot /home/USER/chroot/ryzom_squeeze64
 
## echo ryzomm_squeeze64 >> /etc/debian_chroot
 
## exit
 
# nano /etc/schroot/schroot.conf
 
Add the following lines (make sure to change the "users=" line & directory line)
 
[ryzom_squeeze64]
 
description=Squeeze 64bits for ryzom
 
directory=/home/USER/chroot/ryzom_squeeze64
 
users=USER
 
groups=sbuild
 
root-groups=root
 
 
[ryzom_squeeze32]
 
description=Squeeze 32 bits for ryzom
 
directory=/home/USER/chroot/ryzom_squeeze32
 
users=USER
 
groups=sbuild
 
root-groups=root
 
personality=linux32
 
 
You can now use your chroot as a normal user, just type :
 
$ dchroot -c ryzom_squeeze64
 
You won't have a ~ the first time you log in, just create it
 
#$ su -
 
## mkdir /home/USER
 
## chown USER:USER /home/USER
 
## exit
 
 
Congratulations ! Your chroot are now working perfectly !
 
 
== Downloading ryzom dependencies ==
 
 
 
## apt-get install mercurial libluabind-dev libfreetype6-dev libcurl4-openssl-dev libx11-dev libgl1-mesa-dev libxxf86vm-dev \
 
  libxrandr-dev libxrender-dev libopenal-dev libogg-dev libvorbis-dev libxml2-dev cmake build-essential \
 
  libpng12-dev libjpeg62-dev rrdtool libmysqlclient15-dev bison libxmu-dev autoconf automake libtool
 
 
== Compiling ryzom dependencies ==
 
  
You can probably download some of this libs but since there is often problems with them, i prefer to compile them myself :)
+
This page applies for Debian-based GNU/Linux distributions. It should work on other linux distribution too, but some package name might change. To compile Ryzom client under Mac OS X, please check this page : [[Building Ryzom Client On Mac OS X]]. For Archlinux, check [[Building Ryzom Client On Archlinux]]
First, download all the code you need :
 
#$ cd ~
 
#$ mkdir dep_ryzomcore && cd dep_ryzomcore
 
#$ hg clone http://hg.kervala.net/packaging
 
#$ hg clone http://hg.kervala.net/cmake
 
#$ export CMAKE_MODULE_PATH=$(pwd)/cmake/modules
 
  
Luabind :
+
If you are building the client for your own computer, build a dynamically linked version. If you are building it for other people, it's probably safer to build a statically linked version (note : you should use a distribution with a not too recent libc6, if you want it to work on as many platforms as possible. I recommend a debian Jessie, and doing that in a chroot or a VM).
  
#$ cd packaging/luabind
+
Lines starting with a $ are meant to be run as a regular user, while lines starting with a # are meant to be run as root.
#$ mkdir build && cd build
 
#$ cmake -DWITH_STATIC=ON ..
 
#$ make
 
## make install
 
  
libwww-dev :
+
== Common steps ==
 +
=== Downloading ryzom dependencies ===
  
  #$ cd ~/dep_ryzomcore/packaging/libwww
+
Tools needed to build the client :
#$ ./autogen.sh
+
  # apt install mercurial autoconf automake cmake libtool build-essential bison
  #$ ./configure --with-ssl=no --with-zlib --with-expat --with-gnu-ld --enable-shared
+
Libraries needed :
#$ make
+
  # apt install libluabind-dev libfreetype6-dev libcurl4-openssl-dev libx11-dev \
## make install
+
libgl1-mesa-dev libxxf86vm-dev libxrandr-dev libxrender-dev libopenal-dev \
 +
libogg-dev libvorbis-dev libxml2-dev libpng-dev libjpeg-dev libxmu-dev libssl-dev liblzma-dev
  
libsquish :
+
If you are using debian jessie (or older), the CMake version in the repo is too old. You need to take it from jessie-backports (or, for earlier version than jessie, compile it yourself), for that, add to your /etc/apt/sources.list :
 +
deb http://ftp.debian.org/debian/ jessie-backports main
 +
Then, update & install :
 +
# apt update
 +
# apt install -t jessie-backports cmake
  
#$ cd ~/dep_ryzomcore/
+
=== Getting ryzom code ===
#$ export CMAKE_MODULE_PATH=$(pwd)/cmake/modules
 
#$ cd packaging/squish
 
#$ mkdir build && cd build
 
#$ cmake ..
 
#$ make
 
## make install
 
  
cpptest :
+
  $ cd ~
 
+
  $ hg clone https://bitbucket.org/ryzom/ryzomcore
#$ cd ~/dep_ryzomcore/packaging/cpptest/
+
We just need to switch branch (very important)
#$ sh ./autogen.sh
+
  $ cd ryzomcore
#$ ./configure
+
  $ hg update -c compatibility-develop
#$ make
 
## make install
 
 
 
Note : If you have trouble during the autogen.sh / configure part due to glibtoolize, find the following line (should be line 31) :
 
if glibtoolize --version &>/dev/null ; then
 
and replace it by :
 
  if hash glibtoolize 2>/dev/null ; then
 
 
 
== Compiling ryzom dependencies, static version specific ==
 
 
 
We need to build libopenal static :
 
#$ cd ~
 
  #$ mkdir libopenal && cd libopenal
 
#$ apt-get source libopenal1
 
#$ nano openal-soft-1.12.854-2/debian/rules
 
add this line "-DLIBTYPE=STATIC", after line 15, so you'll something like this :
 
                -DALSOFT_CONFIG=ON \
 
                -DLIBTYPE=STATIC \
 
 
 
 
 
## apt-get build-dep libopenal1
 
#$ cd openal-soft-1.12.854-2
 
#$ dpkg-buildpackage -rfakeroot -uc -b
 
Unfortunately the install isn't going well so we need to copy the static lib by hand :
 
##cp ~/libopenal/openal-soft-1.12.854-2/build-tree/libopenal.a /usr/lib
 
 
 
And now we need a static curl :
 
#$ cd ~
 
#$ mkdir libcurl && cd libcurl
 
I prefer to have the same curl version as my system (check apt-cache policy libcurl3 to have the info) but it shouldn't change much
 
#$ wget -c http://curl.haxx.se/download/curl-7.21.0.tar.bz2
 
#$ tar xjf curl-7.21.0.tar.bz2
 
#$ cd curl-7.21.0
 
#$ ./configure --disable-ldap --disable-ldaps --disable-rtsp --disable-dict --disable-ipv6 \
 
--disable-crypto-auth --disable-sspi --disable-tls-srp --without-gnutls --without-librtmp \
 
--without-libidn --disable-versioned-symbols --disable-pop3 --without-libssh2
 
#$ make
 
## make install
 
 
 
== Getting ryzom code ==
 
 
 
#$ cd ~
 
#$ hg clone https://bitbucket.org/ryzom/ryzomcore
 
We just need to switch branch (default to compatibility)
 
  #$ cd ryzomcore
 
  #$ hg update -c compatibility
 
  
 
If you need to update the code later, just type :
 
If you need to update the code later, just type :
  #$ hg pull && hg update
+
  $ hg pull && hg update
  
== Building Ryzom (static version) ==
+
== Dynamically linked version ==
  
#$ cd ~
+
=== Building ryzom ===
#$ mkdir build_static && cd build_static
+
(Assuming you are in the ryzomcore folder you got in [[#Getting ryzom code]])
use the following cmake options :
 
  
 +
$ cmake -DWITH_RYZOM_CLIENT=ON -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_DRIVER_OPENGL=ON -DWITH_QT=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_SNOWBALLS=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_RYZOM_PATCH=ON ../code
  
  #$ cmake -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_CLIENT=ON \
+
Let's build ! replace n with the number of your cores
-DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_NEL=ON -DWITH_SOUND=ON -DWITH_DRIVER_OPENGL=ON \
+
  $ make -jn ryzom_client
-DWITH_DRIVER_OPENAL=ON -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_NEL_TESTS=OFF \
 
-DWITH_LIBWWW_STATIC=ON -DOPENAL_LIBRARY=/usr/lib/libopenal.a -DOPENGL_gl_LIBRARY=/usr/lib/libGL.so \
 
-DWITH_STATIC_EXTERNAL=ON -DWITH_STLPORT=OFF -DCURL_LIBRARY=/usr/local/lib/libcurl.a ../ryzomcore/code
 
  
The directory of libGL.so might change, depending on the strange things happenin in /usr/lib with the i386/ amd64 directory, check it before building.
+
=== Play ryzom ===
  
Here, n is the number of core in your CPU :
+
Copy the bin/ryzom_client executable in your ryzom folder (if you are using ryzom installer, it's in ~/.local/share/Ryzom/ryzom_live/). I recommend changing the file name to ryzom_client_compiled or something, or it will replace itself with a patched version everytime you run it (assuming you didn't disabled the patch at compilation), and change the executable your profile use (or directly change the value "client_filename_linux" in your server configuration, in ryzom_installer.ini)
#$ make -jn
 
  
== Building Ryzom (dynamically linked) ==
+
That's it !
  
#$ cd ~
+
== Static version ==
#$ mkdir build && cd build
 
  
For differents cmake options, see [[#CMake options]]. Here's the one i'm using :
 
  
#$ cmake -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_SERVER=OFF \
+
=== Compiling ryzom dependencies ===
-DWITH_RYZOM_TOOLS=OFF -DWITH_QT=OFF -DWITH_RYZOM_CLIENT=ON ../ryzomcore/code
 
  
If you are having trouble with cmake who can't find LIBWWW_INCLUDE_DIR, it's probably because the make install of libwww put everything in a subfolder of /usr/local/include and cmake doesn't seems to find it. Easiest way to solve it is : (the path may change a little on your computer)
+
Note : this is done on a debian jessie, debian stretch (and possibly sid) will have multiples issues with -fPic, needing you to recompile a shitton of library(openssl, gif, curl, almost anything really), so i recommend sticking with jessie.
## cd /usr/local/include/-package/
 
## mv * ..
 
Then run cmake again
 
Here, n is the number of core in your CPU :
 
#$ make -jn
 
The binary is now in bin/ryzom_client. You can't really use this one like that, because you need all the libs (libnel* + libryzom* that you just compiled, libwww+libsquish+libcpptest+libluabind that you compiled earlier). If you want to use this one, copy all the file in lib/ and all the file in /usr/local/lib in your system (/usr/local/lib for example).
 
Also see building a package later, this building method is the best to do that :)
 
  
== Creating a package for ryzom ==
+
We just need to build curl ; Grab it from kervala's packaging repository :
TODO : pbuilder tutorial
+
$ hg clone http://hg.kervala.net/packaging/
 +
$ cd packaging/curl
 +
$ mkdir build && cd build
 +
$ cmake -DCMAKE_BUILD_TYPE=Release -DCURL_ZLIB=ON -DBUILD_CURL_EXE=OFF -DBUILD_CURL_TESTS=OFF -DCURL_STATICLIB=ON -DHTTP_ONLY=ON -DENABLE_IPV6=ON -DCMAKE_USE_OPENSSL=ON -DOPENSSL_SSL_LIBRARIES=/usr/lib/libssl.a -DOPENSSL_CRYPTO_LIBRARIES=/usr/lib/libcrypto.a -DCMAKE_USE_LIBSSH2=OFF -DZLIB_LIBRARY=/usr/lib/libz.a ..
 +
$ make
 +
# make install
  
== CMake options ==
+
=== Building Ryzom ===
  
=== Option specific to RyzomCore ===
+
(Assuming you are in the ryzomcore folder you got in [[#Getting ryzom code]])
 +
$ mkdir build_static && cd build_static
 +
(Cmake options are almost the same, we need to use our compiled curl library, and use static_external):
  
*BUILD_DASHBOARD
+
Let's build ! replace n with the number of your cores
*BOOST_DIR
+
$ make -jn ryzom_client
*CMAKE_BUILD_TYPE
 
*CMAKE_CONFIGURATION_TYPES
 
*CMAKE_INSTALL_PREFIX
 
*CPPTEST_INCLUDE_DIR
 
*FINAL_VERSION - '''TRUE'''
 
*FREETYPE_ADDITIONAL_INCLUDE_DIR
 
*FREETYPE_INCLUDE_DIRS
 
*FREETYPE_LIBRARY
 
*JPEG_INCLUDE_DIR
 
*JPEG_LIBRARY
 
*LIBWWW_ADDITIONAL_INCLUDE_DIR
 
*LIBWWW_INCLUDE_DIR
 
*LUABIND_INCLUDE_DIR
 
*NL_BIN_PREFIX
 
*NL_DRIVER_PREFIX
 
*NL_ETC_PREFIX
 
*NL_LIB_PREFIX
 
*NL_SBIN_PREFIX
 
*NL_SHARE_PREFIX
 
*OGG_INCLUDE_DIR
 
*OGG_LIBRARY
 
*RYZOM_BIN_PREFIX
 
*RYZOM_ETC_PREFIX
 
*RYZOM_ETC_PREFIX
 
*RYZOM_GAMES_PREFIX
 
*RYZOM_LIB_PREFIX
 
*RYZOM_SBIN_PREFIX
 
*RYZOM_SHARE_PREFIX
 
*SQUISH_INCLUDE_DIR
 
*VORBISFILE_LIBRARY
 
*VORBIS_INCLUDE_DIR
 
*VORBIS_LIBRARY
 
*WITH_3D - '''TRUE'''
 
*WITH_COVERAGE
 
*WITH_DRIVER_DIRECT3D
 
*WITH_DRIVER_DSOUND
 
*WITH_DRIVER_FMOD
 
*WITH_DRIVER_OPENAL - '''TRUE'''
 
*WITH_DRIVER_OPENGL - '''TRUE'''
 
*WITH_DRIVER_OPENGLES
 
*WITH_DRIVER_XAUDIO2
 
*WITH_EXTERNAL
 
*WITH_GEORGES - '''TRUE'''
 
*WITH_GTK
 
*WITH_GUI - '''TRUE'''
 
*WITH_INSTALL_LIBRARIES - '''TRUE'''
 
*WITH_LIBWWW_STATIC
 
*WITH_LIGO - '''TRUE'''
 
*WITH_LOGGING - '''TRUE'''
 
*WITH_LOGIC - '''TRUE'''
 
*WITH_LUA51 - '''TRUE'''
 
*WITH_MFC
 
*WITH_NEL - '''TRUE'''
 
*WITH_NELNS
 
*WITH_NELNS_LOGIN_SYSTEM - '''TRUE'''
 
*WITH_NELNL_SERVER - '''TRUE'''
 
*WITH_NEL_CEGUI
 
*WITH_NEL_MAXPLUGIN
 
*WITH_NEL_SAMPLES - '''TRUE'''
 
*WITH_NEL_TESTS - '''TRUE'''
 
*WITH_NEL_TOOLS - '''TRUE'''
 
*WITH_NET - '''TRUE'''
 
*WITH_PACS - '''TRUE'''
 
*WITH_PCH - '''TRUE'''
 
*WITH_QT
 
*WITH_RYZOM - '''TRUE'''
 
*WITH_RYZOM_CLIENT - '''TRUE'''
 
*WITH_RYZOM_SERVER
 
*WITH_RYZOM_SOUND - '''TRUE'''
 
*WITH_RYZOM_TOOLS - '''TRUE'''
 
*WITH_SNOWBALLS
 
*WITH_SNOWBALLS_CLIENT - '''TRUE'''
 
*WITH_SNOWBALLS_SERVER - '''TRUE'''
 
*WITH_SOUND - '''TRUE'''
 
*WITH_STATIC
 
*WITH_STATIC_DRIVERS
 
*WITH_STATIC_EXTERNAL
 
*WITH_STLPORT
 
*WITH_SYMBOLS
 
*XF86VidMode_INCLUDE_DIR
 
*XF86_VidMode_LIBRARY
 
  
=== Generic option who might be useful ===
+
=== Further reading on static building ===
  
TODO
+
If you actually want to regularely build static ryzom client, you should check [[http://hg.kervala.net/packaging/file/5b4bf439aa91/ryzom/steam|kervala's scripts]], they are very complete and allow you to completely automate your build process.
  
=== Common option set to build a client ===
 
 
Standard client compilation :
 
#$ cmake -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_SERVER=OFF \
 
-DWITH_RYZOM_TOOLS=OFF -DWITH_QT=OFF -DWITH_RYZOM_CLIENT=ON ..
 
 
Static client compilation :
 
#$ cmake -DWITH_NEL_TESTS=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_CLIENT=ON \
 
-DWITH_RYZOM_SERVER=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_NEL=ON -DWITH_SOUND=ON -DWITH_DRIVER_OPENGL=ON \
 
-DWITH_DRIVER_OPENAL=ON -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_STLPORT=OFF -DWITH_NEL_TESTS=OFF \
 
-DWITH_LIBWWW_STATIC=ON -DOPENAL_LIBRARY=/usr/lib/libopenal.a -DOPENGL_gl_LIBRARY=/usr/lib/libGL.so \
 
-DWITH_STATIC_EXTERNAL=ON -DCURL_LIBRARY=/usr/local/lib/libcurl.a ..
 
 
Adding debugging symbols (useful if you want to run gdb) :
 
#$ cmake -DWITH_SYMBOLS=ON ALLOTHEROPTIONS ..
 
 
Debug mode (useful only if you are a dev ; it's a bad idea to use it if you aren't cause there is more crash + it's slower) :
 
#$ cmake -DFINAL_VERSION=OFF -DCMAKE_BUILD_TYPE=Debug ALLOTHEROPTIONS ..
 
== Auto-build script ==
 
 
A simple script to build different (static) version of the client : [http://manda.glorf.fr/client/static_build]
 
 
Another script to manage the built ryzom_client : launch a new build (both 64 & 32 bits) using my chroot, then saving everything and uploading it to my server : [http://manda.glorf.fr/client/chroot_static_build]
 
== Sources ==
 
For the chroot / static compilation, an excellent tutorial by shevek : [http://sevmek.free.fr/static/howto-ryzom2.0.txt]
 
 
For the client building & dependencies, the RyzomCore wiki page : [https://ryzomcore.atlassian.net/wiki/display/RC/Build+Source+on+Linux]
 
 
For the chroot & client building : [http://sevmek.free.fr/static/howto-ryzom2.0.txt]
 
 
<references />
 
<references />
 
+
{{In_Category|Linux}}
{{TPInWikiRyzom}}
+
{{TPInWikiRyzom‎}}
[[Category:Tutorials]][[Category:EN]]
+
[[Category:Support]]
 +
[[Category:Linux]]
 +
[[Category:EN]]

Latest revision as of 19:15, 25 June 2018

Migration

Please use the migrated document at URL shown below.

Migrated to en:Building Ryzom Client On Debian at 2018-06-25

General

This page applies for Debian-based GNU/Linux distributions. It should work on other linux distribution too, but some package name might change. To compile Ryzom client under Mac OS X, please check this page : Building Ryzom Client On Mac OS X. For Archlinux, check Building Ryzom Client On Archlinux

If you are building the client for your own computer, build a dynamically linked version. If you are building it for other people, it's probably safer to build a statically linked version (note : you should use a distribution with a not too recent libc6, if you want it to work on as many platforms as possible. I recommend a debian Jessie, and doing that in a chroot or a VM).

Lines starting with a $ are meant to be run as a regular user, while lines starting with a # are meant to be run as root.

Common steps

Downloading ryzom dependencies

Tools needed to build the client :

# apt install mercurial autoconf automake cmake libtool build-essential bison

Libraries needed :

# apt install libluabind-dev libfreetype6-dev libcurl4-openssl-dev libx11-dev \
libgl1-mesa-dev libxxf86vm-dev libxrandr-dev libxrender-dev libopenal-dev \
libogg-dev libvorbis-dev libxml2-dev libpng-dev libjpeg-dev libxmu-dev libssl-dev liblzma-dev

If you are using debian jessie (or older), the CMake version in the repo is too old. You need to take it from jessie-backports (or, for earlier version than jessie, compile it yourself), for that, add to your /etc/apt/sources.list :

deb http://ftp.debian.org/debian/ jessie-backports main

Then, update & install :

# apt update
# apt install -t jessie-backports cmake

Getting ryzom code

$ cd ~
$ hg clone https://bitbucket.org/ryzom/ryzomcore

We just need to switch branch (very important)

$ cd ryzomcore
$ hg update -c compatibility-develop

If you need to update the code later, just type :

$ hg pull && hg update

Dynamically linked version

Building ryzom

(Assuming you are in the ryzomcore folder you got in #Getting ryzom code)

$ cmake -DWITH_RYZOM_CLIENT=ON -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_DRIVER_OPENGL=ON -DWITH_QT=OFF -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_SERVER=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_SNOWBALLS=OFF -DWITH_NEL_TOOLS=OFF -DWITH_RYZOM_TOOLS=OFF -DWITH_RYZOM_PATCH=ON ../code

Let's build ! replace n with the number of your cores

$ make -jn ryzom_client

Play ryzom

Copy the bin/ryzom_client executable in your ryzom folder (if you are using ryzom installer, it's in ~/.local/share/Ryzom/ryzom_live/). I recommend changing the file name to ryzom_client_compiled or something, or it will replace itself with a patched version everytime you run it (assuming you didn't disabled the patch at compilation), and change the executable your profile use (or directly change the value "client_filename_linux" in your server configuration, in ryzom_installer.ini)

That's it !

Static version

Compiling ryzom dependencies

Note : this is done on a debian jessie, debian stretch (and possibly sid) will have multiples issues with -fPic, needing you to recompile a shitton of library(openssl, gif, curl, almost anything really), so i recommend sticking with jessie.

We just need to build curl ; Grab it from kervala's packaging repository :

$ hg clone http://hg.kervala.net/packaging/
$ cd packaging/curl
$ mkdir build && cd build
$ cmake -DCMAKE_BUILD_TYPE=Release -DCURL_ZLIB=ON -DBUILD_CURL_EXE=OFF -DBUILD_CURL_TESTS=OFF -DCURL_STATICLIB=ON -DHTTP_ONLY=ON -DENABLE_IPV6=ON -DCMAKE_USE_OPENSSL=ON -DOPENSSL_SSL_LIBRARIES=/usr/lib/libssl.a -DOPENSSL_CRYPTO_LIBRARIES=/usr/lib/libcrypto.a -DCMAKE_USE_LIBSSH2=OFF -DZLIB_LIBRARY=/usr/lib/libz.a ..
$ make
# make install 

Building Ryzom

(Assuming you are in the ryzomcore folder you got in #Getting ryzom code)

$ mkdir build_static && cd build_static

(Cmake options are almost the same, we need to use our compiled curl library, and use static_external):

Let's build ! replace n with the number of your cores

$ make -jn ryzom_client

Further reading on static building

If you actually want to regularely build static ryzom client, you should check [scripts], they are very complete and allow you to completely automate your build process.


5 pages in Linux

Ryzom Wiki: Ryzom Commons | DE • EN • ESFRRU | Ryzom Forge