Difference between revisions of "EN Teddybear"

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(Translation under progress - please don't edit)
  
 
The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals.  
 
The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals.  
  
 
=Object of the month: creating and deploying cudlly toys "Atys' mobs" in game=
 
=Object of the month: creating and deploying cudlly toys "Atys' mobs" in game=
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[[File:00-tuto-peluche.png|300px]]
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Prerequisite for modelising only the cuddly toy:
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* Having installed Ryzom assets and properly set-up the repositories (NEL tools expect to find the assets in the W:\database folder).
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* Having installed 3DSMax and set-up the NEL plugin (Beware the plugin works only with versions 32bits of 3DSMax, and from version 9 till version 2012).
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* Advised but not mandatory: having installed the NEL tool "''tga2dds.exe''".
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Prerequisite for deploying the cuddly toy on a game server:
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* Having compiled and installed a game server, and having set-up a client to use it.
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Note: it is possible to test this cuddly toy IG without having a game server through a trick which will be explained a bit further in this tutorial.
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Some usefeul linkds for these prerequisites:
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* Downloading the assets and tools: https://ryzomcore.atlassian.net/wiki/display/RC/Downloads+for+Windows
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* Set-up of the readers: https://ryzomcore.atlassian.net/wiki/display/RC/How+to+set+up+the+Build+Pipeline
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* Insalling the NEL plugin of 3DSMax: https://ryzomcore.atlassian.net/wiki/display/RC/Installing+the+Max+Plugins
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==  Step 1: choosing the model we'll use for our cuddly toy ==
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==Sources==
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https://khaganat.net/wikhan/fr:todo:dessiner:peluche
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<references />
  
 
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[[Category:EN]]
 
[[Category:EN]]

Revision as of 00:27, 26 July 2014

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Translation requested, please.


(Translation under progress - please don't edit)

The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals.

Object of the month: creating and deploying cudlly toys "Atys' mobs" in game

00-tuto-peluche.png

Prerequisite for modelising only the cuddly toy:

  • Having installed Ryzom assets and properly set-up the repositories (NEL tools expect to find the assets in the W:\database folder).
  • Having installed 3DSMax and set-up the NEL plugin (Beware the plugin works only with versions 32bits of 3DSMax, and from version 9 till version 2012).
  • Advised but not mandatory: having installed the NEL tool "tga2dds.exe".

Prerequisite for deploying the cuddly toy on a game server:

  • Having compiled and installed a game server, and having set-up a client to use it.


Note: it is possible to test this cuddly toy IG without having a game server through a trick which will be explained a bit further in this tutorial.

Some usefeul linkds for these prerequisites:

Step 1: choosing the model we'll use for our cuddly toy

Sources

https://khaganat.net/wikhan/fr:todo:dessiner:peluche




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