Difference between revisions of "Polygon counts"
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(Created page with "{{tabLang|EN|DE|Notes to 3D models|ES|FR|RU}} {{ToTrad|FR}} {{ToTrad|DE}} {{ToTrad|ES}} * Please care about your resulted polygon counts: ** big objects: 1.500 polygons ** me...") |
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− | {{tabLang|EN| | + | {{migrated to|:en:Polygon counts}}{{tabLang|EN|Anzahl der Polygone|Polygon counts|Número de polígonos|Nombre de Polygones|Номбре-де- многоугольников}} |
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* Please care about your resulted polygon counts: | * Please care about your resulted polygon counts: | ||
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* Models below ~100 triangles waste GPU because they are very poorly parallelized. | * Models below ~100 triangles waste GPU because they are very poorly parallelized. | ||
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− | [[Category:Tutorials]] [[Category: Graphic]] [[Category: EN]] | + | [[Category:Tutorials]] [[Category: Graphic]] [[Category:3D]] [[Category: EN]] |
Latest revision as of 13:19, 5 November 2018
Migration
Please use the migrated document at URL shown below.
- Please care about your resulted polygon counts:
- big objects: 1.500 polygons
- medium objects: 750-1.000 polygons
- small objects: up to 750 polygons
- Just for reference, maximal number of supported vertices is 64k.
- Models below ~100 triangles waste GPU because they are very poorly parallelized.
20 pages in 3D