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{{tabLang|EN|DE shard|EN_shard|ES shard|FR shard|RU shard}} | {{tabLang|EN|DE shard|EN_shard|ES shard|FR shard|RU shard}} | ||
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+ | {{toTrad|DE}} | ||
+ | {{toTrad|EN|To check the quality of the text itself}} | ||
+ | {{toTrad|ES}} | ||
+ | {{toTrad|RU}} | ||
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+ | {{TPInWikiRyzom}} | ||
+ | [[Category:EN]] | ||
+ | [[Category:Tutorials]] | ||
= Installing the shard = | = Installing the shard = | ||
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For Windows : | For Windows : | ||
Start Cmake : | Start Cmake : | ||
− | Code source : C:/ | + | Code source : C:/ryzomcore/code |
− | Build binaires : C:/ | + | Build binaires : C:/ryzomcore/code/build |
Configure pour visual c++ 2010 | Configure pour visual c++ 2010 | ||
Configuring | Configuring | ||
Change options | Change options | ||
− | Generate | + | Generate |
+ | |||
===Build and install=== | ===Build and install=== | ||
For linux : | For linux : | ||
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by choosing Visual C++ press F7 pour compile | by choosing Visual C++ press F7 pour compile | ||
==Symlinks for the system to see the data== | ==Symlinks for the system to see the data== | ||
+ | |||
ln -s $RYDATA/collisions $RYZOM_PATH/server/ | ln -s $RYDATA/collisions $RYZOM_PATH/server/ | ||
ln -s $RYDATA/leveldesign $RYZOM_PATH/server/ | ln -s $RYDATA/leveldesign $RYZOM_PATH/server/ | ||
ln -s $RYDATA/primitives $RYZOM_PATH/server/ | ln -s $RYDATA/primitives $RYZOM_PATH/server/ | ||
ln -s $RYDATA/translation $RYZOM_PATH/server/ | ln -s $RYDATA/translation $RYZOM_PATH/server/ | ||
+ | ln -s $RYDATA/continents $RYZOM_PATH/server/ | ||
+ | ln -s $RYDATA/common $RYZOM_PATH/server/ | ||
+ | |||
+ | ln -s $RYDATA/shard/su/dev_gm_names.xml $RYZOM_PATH/server/data_shard | ||
+ | ln -s $RYDATA/shard/su/invalid_entity_names.txt $RYZOM_PATH/server/data_shard | ||
+ | ln -s $RYDATA/shard/su/reserved_names.xml $RYZOM_PATH/server/data_shard | ||
+ | ln -s $RYDATA/shard/egs/game_event.txt $RYZOM_PATH/server/data_shard | ||
+ | ln -s $RYDATA/shard/egs/mission_queues.txt $RYZOM_PATH/server/data_shard | ||
+ | ln -s $RYDATA/shard/egs/named_items.txt $RYZOM_PATH/server/data_shard | ||
+ | |||
==Recompile data datasheets== | ==Recompile data datasheets== | ||
===Compile sheet_id.bin=== | ===Compile sheet_id.bin=== | ||
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https://ryzomcore.atlassian.net/wiki/display/RC | https://ryzomcore.atlassian.net/wiki/display/RC | ||
https://khaganat.net/wikhan/fr:shard | https://khaganat.net/wikhan/fr:shard | ||
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Latest revision as of 09:05, 24 June 2018
Migration
Please use the migrated document at URL shown below.
Contents
Installing the shard
The shard means an instance of the game server based on the Ryzom Core system. This tutorial was compiled from notes from RC wiki ((for info : [ryzomcore originale])).
The installation of the shard is under Linux, with dedicated user, which we call here "compil" and windows:
adduser compil adduser compil sudo su - compil
Installation packages and sources
Tests were made on:
Ubuntu 15.04 Debian 7 Debian 8 Windows (tuto not finish)
Last days of information and packages for linux:
sudo apt-get update sudo apt-get dist-upgrade
- Last days of information and packages for linux: **
reboot
- You need to install tools and libs to compile and start the server (MySQL root MySQL root password should be set and used later to connect to phpmyadmin).**
=> Install packages:
apt-get install apache2 php5 mysql-server libapache2-mod-php5 php5-mysql apache2-utils php5-gd php5-imagick
Ubuntu
sudo apt-get install git libcurl4-openssl-dev libluabind-dev libfreetype6-dev libx11-dev libgl1-mesa-dev libxxf86vm-dev libxrandr-dev libxrender-dev libopenal-dev libogg-dev libvorbis-dev libxml2-dev cmake build-essential libpng12-dev libjpeg62-dev rrdtool libmysqlclient18-dev bison libxmu-dev autoconf automake libcpptest-dev libgif-dev cpputest libssl-dev
Debian 7
sudo apt-get install git libcurl4-openssl-dev libluabind-dev libfreetype6-dev libx11-dev libgl1-mesa-dev libxxf86vm-dev libxrandr-dev libxrender-dev libopenal-dev libogg-dev libvorbis-dev libxml2-dev cmake build-essential libpng12-dev libjpeg62-dev rrdtool bison libxmu-dev autoconf automake libmysqlclient-dev libgif-dev libgif-dev cpputest libssl-dev
Debian 8
sudo apt-get install git libcurl4-openssl-dev libluabind-dev libfreetype6-dev libx11-dev libgl1-mesa-dev libxxf86vm-dev libxrandr-dev libxrender-dev libopenal-dev libogg-dev libvorbis-dev libxml2-dev cmake build-essential libpng12-dev libjpeg62-turbo-dev rrdtool bison libxmu-dev autoconf automake libmysqlclient-dev libgif-dev libgif-dev cpputest libssl-dev liblzma-dev
Install Squish
wget -c https://libsquish.googlecode.com/files/squish-1.11.zip unzip squish-1.11.zip cd squish-1.11
- Important: the source code of the library "squish" does not compile with the latest versions of gcc. We must make a minor correction before starting this compilation:** \\
In « alpha.cpp » (line 24) and « singlecolourfit.cpp » (line 26), add :
#include <limits.h>
And compile:
make sudo make install
For Windows :
Install in order DirectX SDK and Visual C ++
7-Zip Installer le DirectX SDK Installer le Visual c++ 2010 Tortoise Git CMake Qt 4.8.6 pour VC++ 2010
Ryzom download source code and data:
hg clone https://bitbucket.org/ryzom/ryzomcore cd ryzomcore hg checkout develop
hg clone https://bitbucket.org/ryzom/ryzomcore-data
Missing files :
sudo apt_get install git git clone https://git.khaganat.net/khaganat/khanat-ressources.git
For windows : Download
External_vc10
+-- code | | | +-- nel | | | +-- ryzom | | | +-- ... | +-- external
Build Ryzom OpenShard serveur
create a file with variables for linux
For a script :
nano /home/compil/.bashrc
export RYHOME=/home/compil/ryzomcore/code export RYZOM_PATH=/home/compil/ryzomcore/code/ryzom export PATH=$PATH:/home/compil/ryzomcore/code/ryzom/tools/scripts/linux export RYDATA=/home/compil/ryzomcore-data
The configuration option to build only nel & server (In static: if CMakeOptions)
For linux :
mkdir $RYHOME/build && cd $RYHOME/build
For windows :
Create a "build" directory to the "code"
CMake line to launch in build:
cmake -DWITH_NEL_TESTS=OFF -DWITH_RYZOM_CLIENT=OFF -DWITH_NEL=ON -DWITH_STATIC=ON -DWITH_STATIC_DRIVERS=ON -DWITH_DRIVER_OPENGL=OFF -DWITH_DRIVER_OPENAL=OFF -DWITH_NEL_SAMPLES=OFF -DWITH_SOUND=OFF ..
For Windows :
Start Cmake : Code source : C:/ryzomcore/code Build binaires : C:/ryzomcore/code/build Configure pour visual c++ 2010 Configuring Change options Generate
Build and install
For linux :
make -jX sudo make install
For Windows :
Start C:\ryzomcore\code\build\RyzomCore.sln that was generated by choosing Visual C++ press F7 pour compile
Symlinks for the system to see the data
ln -s $RYDATA/collisions $RYZOM_PATH/server/ ln -s $RYDATA/leveldesign $RYZOM_PATH/server/ ln -s $RYDATA/primitives $RYZOM_PATH/server/ ln -s $RYDATA/translation $RYZOM_PATH/server/ ln -s $RYDATA/continents $RYZOM_PATH/server/ ln -s $RYDATA/common $RYZOM_PATH/server/
ln -s $RYDATA/shard/su/dev_gm_names.xml $RYZOM_PATH/server/data_shard ln -s $RYDATA/shard/su/invalid_entity_names.txt $RYZOM_PATH/server/data_shard ln -s $RYDATA/shard/su/reserved_names.xml $RYZOM_PATH/server/data_shard ln -s $RYDATA/shard/egs/game_event.txt $RYZOM_PATH/server/data_shard ln -s $RYDATA/shard/egs/mission_queues.txt $RYZOM_PATH/server/data_shard ln -s $RYDATA/shard/egs/named_items.txt $RYZOM_PATH/server/data_shard
Recompile data datasheets
Compile sheet_id.bin
cd $RYHOME/build/bin ./make_sheet_id -o$RYDATAleveldesign/game_elem/sheet_id.bin $RYDATA/leveldesign/game_elem $RYDATA/leveldesign/game_element $RYDATA/leveldesign/world $RYDATA/leveldesign/ecosystems $RYDATA/sound
Compile visual_slot.tab
First, verify that the paths to the directory containing the datasheets ( leveldesign ) primitives ( primitive ) and common files to the server and the client ( common ) are good in the configuration file:
cd $RYHOME/build/bin cp sheets_packer $RYZOM_PATH/tools/sheets_packer/ cd $RYZOM_PATH/tools/sheets_packer nano sheets_packer.cfg
current state of our sheets_packer.cfg file
///////////////////////////////// ///////////////////////////////// /// SHEETS PACKER CONFIG FILE /// ///////////////////////////////// ///////////////////////////////// DataPath = { "../../common/data_leveldesign", "../../common/data_common", "../../client/data", "../../../../../ryzomcore-data/common", "../../../../../ryzomcore-data/leveldesign", "../../../../..ryzomcore-data/primitives" }; WorldSheet = "ryzom.world"; PrimitivesPath = "../../../../../ryzomcore-data/primitives"; OutputDataPath = "../../client/data"; LigoPrimitiveClass = "world_editor_classes.xml";
Then we can start the sheets_packer, staying in the directory where it was because .cfg file paths are relative:
.$RYHOME/build/bin/sheets_packer
Finally, copy visual_slot.tab in its place
cp visual_slot.tab $RYZOM_PATH/common/data_common/visual_slot.tab
Add missing languages
for var in $RYDATA/translation/translated/*_en.txt; do nomfic=${var##*/}; ln -s $nomfic ${var%/*}/${nomfic/_en/_fr}; done for var in $RYDATA/translation/translated/*_en.txt; do nomfic=${var##*/}; ln -s $nomfic ${var%/*}/${nomfic/_en/_de}; done for var in $RYDATA/translation/translated/*_en.txt; do nomfic=${var##*/}; ln -s $nomfic ${var%/*}/${nomfic/_en/_es}; done for var in $RYDATA/translation/translated/*_wk.txt; do nomfic=${var##*/}; ln -s $nomfic ${var%/*}/${nomfic/_wk/_ru}; done
Configure serveur
- Éditer différents fichiers pour trouver la configuration du serveur :
nano $RYZOM_PATH/server/frontend_service.cfg
Edit different files to find the server configuration: FSListenHost = "your.server.ip.adress";
nano $RYZOM_PATH/server/sql.cfg
To edit depending on your configuration:
DBHost = "127.0.0.1"; DBRingName = "ring_mini01";
eave localhost. Create a "nel" user has the rights to its database, and a "ring" user, each with its password. Fill $ RYZOM_PATH / server / sql.cfg with this information.
Web-admin
Install paquets web server
apt-get install mysql-server apache2 php5 php5-mysql php5-gd rrdtool screen mcrypt php5-mcrypt
apt-get install phpmyadmin
adduser compil www-data
Create a "ryzomweb" folder and copy it:
cp -r $RYHOME/web ryzomweb
chmod -R a+w ryzomweb sudo chown -R www-data:www-data ryzomweb
Configuring Apache 2 Web Server and MySQL Database
nano /etc/apache2/sites-available/000-default.conf
<VirtualHost *:80> <Directory "/home/compil/ryzomweb/"> Options Indexes FollowSymLinks AllowOverride None Require all granted DirectoryIndex index.php AddType text/html .php .phps AddHandler application/x-httpd-php .php AddHandler application/x-httpd-php-source .phps </Directory> ServerName votreadresss.ip ServerAdmin webmaster@localhost DocumentRoot /home/compil/ryzomweb/public_php/ ErrorLog ${APACHE_LOG_DIR}/error.log CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost>
<VirtualHost *:40916> <Directory "/home/compil/ryzomweb/"> Options Indexes FollowSymLinks AllowOverride None Require all granted </Directory> ServerName votreadress.ip ServerAdmin admin@localhost DocumentRoot /home/compil/ryzomweb/public_php ErrorLog ${APACHE_LOG_DIR}/error.log CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost>
Open port 40916
nano /etc/apache2/ports.conf
Add :
Listen 40916
Restart the service Apache
service apache2 restart
Install web-admin
Go to : http://VOTRE_ADRESSE_IP/setup
Follow the instructions.
If you want to manage your MySQL database, go to: http://VOTRE_ADRESSE_IP/phpmyadmin
To help you fill it:
https://khaganat.net/wikhan/fr:shard_database
Installer le patch (optionnelle)
Installing Patches Server is explained in detail on a dedicated page :
https://khaganat.net/wikhan/fr:installation_d_un_serveur_de_patchs
Start the Shard
- to turn on the shard:
shard start
- To navigate in and out of screen:
ctrl + a + n (or ctrl + a + the number of the service) allows navigate between services Ctrl + a + d let out of screen
Shard join venture to reach a lit shard shard share allows to reach a shard lit several
- To turn off the shar:
shard stop
Check that all works without customer
http://votreadress.ip:40916/login/r2_login.php?cmd=login&login=yourlogin&password=pwd&clientApplication=ryzom
yourlogin = your user pwd = your passwords
Reference :
https://ryzomcore.atlassian.net/wiki/display/RC https://khaganat.net/wikhan/fr:shard