Difference between revisions of "EN Teddybear"
From Ryzom Forge Wiki
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| + | (Translation under progress - please don't edit) | ||
The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals. | The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals. | ||
=Object of the month: creating and deploying cudlly toys "Atys' mobs" in game= | =Object of the month: creating and deploying cudlly toys "Atys' mobs" in game= | ||
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| + | [[File:00-tuto-peluche.png|300px]] | ||
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| + | Prerequisite for modelising only the cuddly toy: | ||
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| + | * Having installed Ryzom assets and properly set-up the repositories (NEL tools expect to find the assets in the W:\database folder). | ||
| + | * Having installed 3DSMax and set-up the NEL plugin (Beware the plugin works only with versions 32bits of 3DSMax, and from version 9 till version 2012). | ||
| + | * Advised but not mandatory: having installed the NEL tool "''tga2dds.exe''". | ||
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| + | Prerequisite for deploying the cuddly toy on a game server: | ||
| + | |||
| + | * Having compiled and installed a game server, and having set-up a client to use it. | ||
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| + | |||
| + | Note: it is possible to test this cuddly toy IG without having a game server through a trick which will be explained a bit further in this tutorial. | ||
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| + | Some usefeul linkds for these prerequisites: | ||
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| + | * Downloading the assets and tools: https://ryzomcore.atlassian.net/wiki/display/RC/Downloads+for+Windows | ||
| + | * Set-up of the readers: https://ryzomcore.atlassian.net/wiki/display/RC/How+to+set+up+the+Build+Pipeline | ||
| + | * Insalling the NEL plugin of 3DSMax: https://ryzomcore.atlassian.net/wiki/display/RC/Installing+the+Max+Plugins | ||
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| + | == Step 1: choosing the model we'll use for our cuddly toy == | ||
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| + | ==Sources== | ||
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| + | https://khaganat.net/wikhan/fr:todo:dessiner:peluche | ||
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| + | <references /> | ||
{{TPInWikiRyzom}} | {{TPInWikiRyzom}} | ||
[[Category:EN]] | [[Category:EN]] | ||
Revision as of 00:27, 26 July 2014
(Translation under progress - please don't edit)
The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals.
Object of the month: creating and deploying cudlly toys "Atys' mobs" in game
Prerequisite for modelising only the cuddly toy:
- Having installed Ryzom assets and properly set-up the repositories (NEL tools expect to find the assets in the W:\database folder).
- Having installed 3DSMax and set-up the NEL plugin (Beware the plugin works only with versions 32bits of 3DSMax, and from version 9 till version 2012).
- Advised but not mandatory: having installed the NEL tool "tga2dds.exe".
Prerequisite for deploying the cuddly toy on a game server:
- Having compiled and installed a game server, and having set-up a client to use it.
Note: it is possible to test this cuddly toy IG without having a game server through a trick which will be explained a bit further in this tutorial.
Some usefeul linkds for these prerequisites:
- Downloading the assets and tools: https://ryzomcore.atlassian.net/wiki/display/RC/Downloads+for+Windows
- Set-up of the readers: https://ryzomcore.atlassian.net/wiki/display/RC/How+to+set+up+the+Build+Pipeline
- Insalling the NEL plugin of 3DSMax: https://ryzomcore.atlassian.net/wiki/display/RC/Installing+the+Max+Plugins
Step 1: choosing the model we'll use for our cuddly toy
Sources
https://khaganat.net/wikhan/fr:todo:dessiner:peluche