Hmagic ARCC EN

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Revision as of 13:47, 19 September 2014 by Bepock (talk | contribs) (Bepock moved page Hmagic ARCC FEN to Hmagic ARCC EN)
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Hmagic

Wand.png Function name : WeHMagic

Hmagic will send a command to the server.

WeHMagic Window
  • 1) hmagicActions List ([commun] tool for multi sub-selections)
  • 2) Every hmagicActions is editable. ([commun] tool for multi sub-selections)
  • 3) One can add a new hmagicActions behind each one or at the and of the list. ([commun] tool for multi sub-selections)
  • 4) hmagicActions can be reordered. ([commun] tool for multi sub-selections)
  • 5) callAfterCheck (Yes / No)
  • 6) valideAction:action to be performed if Hmagic is validated. The choices are the same as those proposed by the Jump.
  • 7) failAction:action to be performed if Hmagic is not validated. The choices are the same as those proposed by the Jump.
  • 8) [commun] Internal name of the function. This name is used especially for jumps, loops ...

weASendUrl

Purpose of this feature?

Link go.png
  • 1) isTarget: Yes / No
  • 2) playerName: It may be recovered in previous stages or stored in the DB data from the vent.
  • 3) appName: It may be recovered in previous stages or stored in the DB data from the vent.
  • 4) appParams: It may be recovered in previous stages or stored in the DB data from the vent.

weATeleport

Téléports player and possibly his mount.

Transmit.png
  • 1) x: X coordinate
  • 2) y: Y coordinate
  • 3) z: Z coordinate. 0 indicates that the object is placed on the ground.
  • 4) t: Time in seconds to start teleporting.
  • 5) tpMektoub (Yes / No): Mektoub to teleport. Default: No
  • 6) forbidWhenPvpFlag (Yes / No): Prohibition to teleport with the PVP flag on. Default: Yes.

weATeleportToEntity

It does not work?
Transmit go.png
  • 1) entity: Entity to which the player will be teleported.
  • 2) tpMektoub (Yes / No): téléportage of Mektoub. Default: No
  • 3) forbidWhenPvpFlag (Yes / No): Prohibition to teleport with the PVP flag on. Default: Yes.

weAManageMoney

Give or Take Dappers.

Money euro.png
  • 1) hmagicAction: (give/take)
  • 2) Dappers: How many (direct number, supplied or calculated).

weAChangeFame

Award star gold 2.png
  • 1) faction: To chose among Fyros, Matis, Tryker, Zoraï, Kami and Karavan.
  • 2) hmagicAction: (add/delete/set)
  • 3) Quantité: How many (direct number, supplied or calculated).

weAChangeFactionPoints

Medal gold 3.png
  • 1) faction: To chose among Fyros, Matis, Tryker, Zoraï, Kami and Karavan.
  • 2) hmagicAction: (add/delete/set)
  • 3) Quantité: How many (direct number, supplied or calculated).

weAManageGuildMoney

Money dollar.png
  • 1) hmagicAction: (give/take)
  • 2) Dappers: How many (direct number, supplied or calculated).

weAManageBuilding

Sell ​​/ make accessible player or guild house.

House3D.png
  • 1) hmagicAction: buying / saling apartment / guild hall.
  • 2) building: a long list of property available, but not easy to understand.

weATriggerPacs

Trigger an event PACS (to activate an elevator or vortex)

JoystickIcon.png
  • 1) hmagicAction: (in/out)
  • 2) triggerId: How fill it?!!

weASetOrganization

Defining the Third Faction Player (Marauder, Ranger, Trytonist)

Vcard.png
  • 1) orgName: Actually, only one value marauder.

weAFixOldBuildings

Purpose and action of the function
Brick.png
  • 1) scopeAction: (Player / guild)


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