EN Teddybear

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Revision as of 00:27, 26 July 2014 by Krill (talk | contribs) (Prerequisite)
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Translation requested, please.


(Translation under progress - please don't edit)

The aim of this tutorial is to show how to create cuddly toys based on the models of atysian animals.

Object of the month: creating and deploying cudlly toys "Atys' mobs" in game

00-tuto-peluche.png

Prerequisite for modelising only the cuddly toy:

  • Having installed Ryzom assets and properly set-up the repositories (NEL tools expect to find the assets in the W:\database folder).
  • Having installed 3DSMax and set-up the NEL plugin (Beware the plugin works only with versions 32bits of 3DSMax, and from version 9 till version 2012).
  • Advised but not mandatory: having installed the NEL tool "tga2dds.exe".

Prerequisite for deploying the cuddly toy on a game server:

  • Having compiled and installed a game server, and having set-up a client to use it.


Note: it is possible to test this cuddly toy IG without having a game server through a trick which will be explained a bit further in this tutorial.

Some usefeul linkds for these prerequisites:

Step 1: choosing the model we'll use for our cuddly toy

Sources

https://khaganat.net/wikhan/fr:todo:dessiner:peluche




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