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{{tabLang|EN|DE Level-Design|EN Level-Design|ES Level-Design|FR Level-Design|RU Level-Design}} | {{tabLang|EN|DE Level-Design|EN Level-Design|ES Level-Design|FR Level-Design|RU Level-Design}} | ||
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= Aim of the group= | = Aim of the group= | ||
− | * Create new missions' | + | * Create new missions' scenarios. |
= Volunteeers to contact on [[EN IRC|IRC]] or ingame mail = | = Volunteeers to contact on [[EN IRC|IRC]] or ingame mail = | ||
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+ | * PtitBill [FR(/en)] - ptitbill@ryzom.com | ||
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+ | * DaemonIxus [FR(/en)] - daemonixus@ryzom.com | ||
+ | * Cerulean [EN] - cerulean@ryzom.com | ||
+ | * Goki [EN] - goki@ryzom.com | ||
+ | * Kewanee [FR(/en)] - kewanee@ryzom.com | ||
+ | * Lycimima [FR/EN] - lycimima@ryzom.com | ||
+ | * Wiedii [FR/EN] - wiedii@ryzom.com | ||
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+ | * Deed [FR] | ||
+ | * Erminantius [FR] | ||
+ | * Remigra [DE] | ||
+ | * sagaofbastien [FR] | ||
+ | * Sandro [PO/FR] | ||
+ | * Virg [EN] | ||
+ | * Zakkk [FR] | ||
+ | * Zendae [FR] | ||
=Meetings report= | =Meetings report= | ||
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=Missions ideas under study= | =Missions ideas under study= | ||
− | * | + | * mailto:ptitbill@ryzom.com |
{{In_Category|Level-Design}} | {{In_Category|Level-Design}} | ||
{{TPInWikiRyzom}} | {{TPInWikiRyzom}} | ||
[[Category:Tutorials]][[Category:Level-Design]][[Category:EN]] | [[Category:Tutorials]][[Category:Level-Design]][[Category:EN]] |
Migration
Please use the migrated document at URL shown below.
Level-Design
Level design is the reflection about what makes a land alive, rich and challenging for the players. It includes the background, the story of the place that the players will discover step by step (rites, amber cubes), the ecosystem (mobs, agro zones, patrols, cartography, mats), but also the interactions they can have with the zone itself and its inhabitants (NPCs, tribes, quests, missions.
Being finalized
4 pages in Level-Design