Difference between revisions of "ShapeManager ARCC EN"
From Ryzom Forge Wiki
(Created page with "<noinclude>{{tabLang|EN|DE|ShapeManager ARCC EN|ES|ShapeManager ARCC FR|RU}} ===ShapeManager===</noinclude> {| |32px |Function name : ''' ''weASha...") |
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<div style="overflow: hidden"> | <div style="overflow: hidden"> | ||
[[File: WeAShapeManager.png|200px|thumb|left| WeAShapeManager Main Window ]] | [[File: WeAShapeManager.png|200px|thumb|left| WeAShapeManager Main Window ]] | ||
− | + | *'''1)''' clear <!--remove previous items?--> | |
− | *'''1)''' clear | ||
− | < | ||
*'''2)''' shapes: Any quantity of objects may be added. They are described below: | *'''2)''' shapes: Any quantity of objects may be added. They are described below: | ||
*'''3)''' <span style="color:#f0f">'''[commun]'''</span> The internal name of the function. This name is useful for jumps, loops ... | *'''3)''' <span style="color:#f0f">'''[commun]'''</span> The internal name of the function. This name is useful for jumps, loops ... | ||
</div> | </div> | ||
− | :*shape: < | + | :*shape: <an_object>.ps |
:*shapeName: Name given to the object. | :*shapeName: Name given to the object. | ||
− | + | :*shapeUrl: THIS&bag <!-- and more????--> | |
− | :*shapeUrl: ??? | + | :*texture: <!-- ??? --> |
− | :*texture: ??? | ||
− | |||
:*posX: X absolute position in the map of Ryzom. | :*posX: X absolute position in the map of Ryzom. | ||
:*posY: Y absolute position in the map of Ryzom. | :*posY: Y absolute position in the map of Ryzom. | ||
:*posZ: Z absolute position in the map of Ryzom. | :*posZ: Z absolute position in the map of Ryzom. | ||
− | + | :*posA: Angle around Z axis. | |
− | :*posA: | ||
− | |||
:*scale: Default = 1. | :*scale: Default = 1. | ||
<noinclude> | <noinclude> |
Revision as of 18:44, 16 November 2014
ShapeManager
Function name : weAShapeManager_v2 |
- shape: <an_object>.ps
- shapeName: Name given to the object.
- shapeUrl: THIS&bag
- texture:
- posX: X absolute position in the map of Ryzom.
- posY: Y absolute position in the map of Ryzom.
- posZ: Z absolute position in the map of Ryzom.
- posA: Angle around Z axis.
- scale: Default = 1.