Difference between revisions of "Check PlayerInfos ARCC EN"

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<noinclude>{{tabLang|EN|DE|Check PlayerInfos ARCC EN|ES|Check PlayerInfos ARCC FR|RU}}
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<noinclude>{{migrated to|:en:Check PlayerInfos ARCC}}{{tabLang|EN|Check PlayerInfos ARCC DE|Check PlayerInfos ARCC EN|Check PlayerInfos ARCC ES|Check PlayerInfos ARCC FR|Check PlayerInfos ARCC RU}}
 +
{{toTrad|FR|À revérifier par rapport à la [[ARCC_intro_EN| version anglaise]] maintenue à jour}}
 +
{{WIP}}
 
===Check PlayerInfos===</noinclude>
 
===Check PlayerInfos===</noinclude>
{{WIP}}
 
 
{|
 
{|
 
|[[File: Vcard.png|32px]]
 
|[[File: Vcard.png|32px]]
|Nom interne de la fonction : ''' ''we<big>C</big>PlayerInfos'' '''
+
|Function name : ''' ''we<big>C</big>PlayerInfos'' '''
 
|}
 
|}
'''we<big>C</big>PlayerInfos''' permet de tester toutes les informations stockées sur le serveur concernant le joueur.
+
'''we<big>C</big>PlayerInfos''' can test any information stored on the server for the player and run an appropriate action.
 
<div style="overflow: hidden">
 
<div style="overflow: hidden">
 
[[File: WeCPlayerInfos.png|200px|thumb|left|WeCPlayerInfos window ]]
 
[[File: WeCPlayerInfos.png|200px|thumb|left|WeCPlayerInfos window ]]
*'''1)''' checks: Liste des tests qui vont être exécuté dans cette étape ajouté par les icones "plus".
+
*'''1)''' checks: A list of tests that will be performed in this step added by the "plus" icon. <span style="color:#f0f">('''[commun]''' tool for multi sub-selections)</span>
*'''2)''' valideAction: action si les test sont validés (tous à Vrai).
+
*'''2)''' valideAction: Action to do if all the tests are validated (True).  
*'''3)''' failAction: action si au moins un test est invalidé (Statu Faux)
+
*'''3)''' failAction: Action to do if at least one test is not validated (False).
*'''4)''' resetScriptIfFailed: (Oui/Non) Réinitialisation du script en cas d'échec.
+
*'''4)''' resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated).  
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''5)''' openWindow: Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction).
*'''5)''' openWindow: Fenêtre ouverte pour afficher les tests (Aucune, WebIG, PNJ au survol, Transaction Web).
+
*'''6)''' hiddenWindow (Yes / No)
*'''6)''' hiddenWindow (Oui/Non)
+
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> Internal name of the function. This name is used especially for jumps, loops ...
</div>
 
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> Nom interne de la fonction.
 
 
</div>
 
</div>
  
 
==== weCPlayerFaction ====
 
==== weCPlayerFaction ====
Teste si le joueur appartient à la faction demandée.
+
Tests if the player belongs to a faction.  
 
{|
 
{|
 
|[[File:Medal gold 1.png|32px]]
 
|[[File:Medal gold 1.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' faction: faction to test. This faction may take one of the following:  
*'''1)''' faction: faction à tester. Cette faction peut prendre l'une des valeurs suivantes:
+
:*neutral civ, neutral cult, neutral civ cult;  
:*neutre de civilisation, neutre de culte, neutre des deux à la fois;
+
:*fyros, matis tryker, zorai;
:*fyros, matis, tryker, zoraï
+
:*kami, karavan;
:*kami, karavan
+
:*marauder, ranger, trytonist.
:*maraudeur, ranger, trytoniste
 
</div>
 
 
|}
 
|}
 
  
 
==== weCPlayerDappers ====
 
==== weCPlayerDappers ====
Teste si le joueur a une certaine quantité de dappers.
+
Tests if the player has a certain amount of dappers.  
 
{|
 
{|
 
|[[File: Money euro.png|32px]]
 
|[[File: Money euro.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' Quantity: quantity of required dappers.
*'''1)''' Quantity: quantité de dappers requise.
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerPosition ====
 
==== weCPlayerPosition ====
Examine la position du joueur. Si le joueur se trouve dans le rectangle délimité parles coordonnées  min/max de x/y la valeur retournée est VRAI.
+
Examines the position of the player. If the player is in the rectangle bounded by coordinates mi /max x/y the return value is TRUE.  
 
{|
 
{|
 
|[[File: Map magnify.png|32px]]
 
|[[File: Map magnify.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' min_x: minimum x-coordinate in absolute in the map of Atys.
*'''1)''' min_x: cordonnée minimum en x en absolu par rapport à la carte d'Atys.
+
*'''2)''' min_y: minimum y-coordinate in absolute in the map of Atys.
*'''2)''' min_y: cordonnée minimum en y en absolu par rapport à la carte d'Atys.
+
*'''3)''' max_x: maximum x-coordinate in absolute in the map of Atys.
*'''3)''' max_x: cordonnée maximum en x en absolu par rapport à la carte d'Atys.
+
*'''4)''' max_y: maximum y-coordinate in absolute in the map of Atys.
*'''4)''' max_y: cordonnée maximum en y en absolu par rapport à la carte d'Atys.
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerItem ====
 
==== weCPlayerItem ====
Teste si une certaine quantité d'item d'une certain niveau est présent dans l'un des emplacements du joueur.
+
Tests if a certain amount of item at certain level is present in one of the containers of the player.  
 
{|
 
{|
 
|[[File: Package.png|32px]]
 
|[[File: Package.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary.  
*'''1)''' inventory: Emplacement où devrait se trouvé l'objet: le sac, la maison, la hall de guilde, un animal (mektoub de monte ou de bât), voire un emplacement temporaire.
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*'''2)''' sheet name
*'''2)''' Nom du sheet: Question: comment connait-on la liste exhaustive des items???
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*'''3)'''Quality: the required quality of the item.
*'''3)''' Qualité: la qualité requise de l'item
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*'''4)''' minQuantity: the minimum amount.
*'''4)''' minQuantity: sa quantité minimum.
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerTarget ====
 
==== weCPlayerTarget ====
Teste si la cible est celle souhaitée.
+
Tests if the target is the desired one.  
 
{|
 
{|
 
|[[File: Arrow in.png|32px]]
 
|[[File: Arrow in.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate.  
*'''1)''' type de cible: objet, PNJ, joueur, membre d'équipe, de guilde ou de ligue.
+
*'''2)''' Value: the first three types require precision (Sheet, bot_name, player_name)
*'''2)''' Valeur: les trois premiers types demandent une précision du nom (nom du sheet, du PNJ ou du joueur)
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerFame ====
 
==== weCPlayerFame ====
Teste la réputation dans les nations et factions standard.
+
Tests reputation in the nations and factions.  
 
{|
 
{|
 
|[[File: Award star gold 1.png|32px]]
 
|[[File: Award star gold 1.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' faction: faction that can be tested are:  
*'''1)''' faction: les faction qui peuvent être testées sont:
 
 
:*fyros, matis, tryker, zoraï
 
:*fyros, matis, tryker, zoraï
 
:*kami, karavan
 
:*kami, karavan
Les autres se déduisent de ces comparaisons.
+
::Combinations may be used to test marauders, rangers...
*'''2)''' below_or_above: détermine si le test porte sur les valeurs inférieures ou supérieures du champ suivant donnée dans ''Valeur''.
+
*'''2)''' below_or_above: determines if the test is on the lower or higher of the following''' '' value'' ''' ​​given in next field '''(3)'''.
*'''3)''' Valeur: niveau de réputation requis, maximum ou minimum selon la comparaison choisie dans le champ précédent ''below_or_above''.
+
*'''3)''' Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above ''below_or_above'' '''(2)'''.
</div>
 
 
|}
 
|}
  
 
==== weCPlayerGuild ====
 
==== weCPlayerGuild ====
Teste le grade du joueur dans sa guilde
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Tests the rank of the player in his guild
 
{|
 
{|
 
|[[File: Group.png|32px]]
 
|[[File: Group.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' rank: Leader, High Officer, Officer, Member.
*'''1)''' rank: Chef, Officier supérieur, Officier, Membre.
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerGuildDappers ====
 
==== weCPlayerGuildDappers ====
Teste si une quantité minimum de dappers est dans le trésor de la guilde.
+
Tests if a minimum amount of dappers is in the treasury of the guild.  
 
{|
 
{|
 
|[[File: Money dollar.png|32px]]
 
|[[File: Money dollar.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
+
*'''1)''' Quantity: quantity of required dappers.
*'''1)''' Quantity: quantité de dappers requise.
 
</div>
 
 
|}
 
|}
  
 
==== weCPlayerFreetrial ====
 
==== weCPlayerFreetrial ====
Test si le joueur est en version gratuite ou non.
+
Test if the player is free version or not.
 
{|
 
{|
 
|[[File: Emotion tongue.png|32px]]
 
|[[File: Emotion tongue.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
'''no params'''
 
'''no params'''
</div>
 
 
|}
 
|}
 
 
<noinclude>
 
<noinclude>
 
'''[[ARCC Guide EN|←ARCC Guide EN]]'''
 
'''[[ARCC Guide EN|←ARCC Guide EN]]'''
 +
{{In_Category|ARCC}}
 
{{TPInWikiRyzom‎}}
 
{{TPInWikiRyzom‎}}
 
 
[[Category:Tutorials]]  
 
[[Category:Tutorials]]  
 
[[Category:ARCC]]
 
[[Category:ARCC]]
 
[[Category:EN]]</noinclude>
 
[[Category:EN]]</noinclude>

Latest revision as of 13:42, 16 January 2019

Migration

Please use the migrated document at URL shown below.

Migrated to en:Check PlayerInfos ARCC at 2019-01-16

Flag-FR

À revérifier par rapport à la version anglaise maintenue à jour

WIP
in Arbeit - work in progress - trabajo en curso - travaux en cours - незавершенное

Check PlayerInfos

Vcard.png Function name : weCPlayerInfos

weCPlayerInfos can test any information stored on the server for the player and run an appropriate action.

WeCPlayerInfos window
  • 1) checks: A list of tests that will be performed in this step added by the "plus" icon. ([commun] tool for multi sub-selections)
  • 2) valideAction: Action to do if all the tests are validated (True).
  • 3) failAction: Action to do if at least one test is not validated (False).
  • 4) resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated).
  • 5) openWindow: Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction).
  • 6) hiddenWindow (Yes / No)
  • 7) [commun] Internal name of the function. This name is used especially for jumps, loops ...

weCPlayerFaction

Tests if the player belongs to a faction.

Medal gold 1.png
  • 1) faction: faction to test. This faction may take one of the following:
  • neutral civ, neutral cult, neutral civ cult;
  • fyros, matis tryker, zorai;
  • kami, karavan;
  • marauder, ranger, trytonist.

weCPlayerDappers

Tests if the player has a certain amount of dappers.

Money euro.png
  • 1) Quantity: quantity of required dappers.

weCPlayerPosition

Examines the position of the player. If the player is in the rectangle bounded by coordinates mi /max x/y the return value is TRUE.

Map magnify.png
  • 1) min_x: minimum x-coordinate in absolute in the map of Atys.
  • 2) min_y: minimum y-coordinate in absolute in the map of Atys.
  • 3) max_x: maximum x-coordinate in absolute in the map of Atys.
  • 4) max_y: maximum y-coordinate in absolute in the map of Atys.

weCPlayerItem

Tests if a certain amount of item at certain level is present in one of the containers of the player.

Package.png
  • 1) inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary.
  • 2) sheet name
  • 3)Quality: the required quality of the item.
  • 4) minQuantity: the minimum amount.

weCPlayerTarget

Tests if the target is the desired one.

Arrow in.png
  • 1) type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate.
  • 2) Value: the first three types require precision (Sheet, bot_name, player_name)

weCPlayerFame

Tests reputation in the nations and factions.

Award star gold 1.png
  • 1) faction: faction that can be tested are:
  • fyros, matis, tryker, zoraï
  • kami, karavan
Combinations may be used to test marauders, rangers...
  • 2) below_or_above: determines if the test is on the lower or higher of the following value ​​given in next field (3).
  • 3) Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above below_or_above (2).

weCPlayerGuild

Tests the rank of the player in his guild

Group.png
  • 1) rank: Leader, High Officer, Officer, Member.

weCPlayerGuildDappers

Tests if a minimum amount of dappers is in the treasury of the guild.

Money dollar.png
  • 1) Quantity: quantity of required dappers.

weCPlayerFreetrial

Test if the player is free version or not.

Emotion tongue.png

no params

←ARCC Guide EN

63 pages in ARCC

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