From Ryzom Forge Wiki
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− | <noinclude>{{tabLang|EN|DE|Check PlayerInfos ARCC EN|ES|Check PlayerInfos ARCC FR|RU}} | + | <noinclude>{{migrated to|:en:Check PlayerInfos ARCC}}{{tabLang|EN|Check PlayerInfos ARCC DE|Check PlayerInfos ARCC EN|Check PlayerInfos ARCC ES|Check PlayerInfos ARCC FR|Check PlayerInfos ARCC RU}} |
+ | {{toTrad|FR|À revérifier par rapport à la [[ARCC_intro_EN| version anglaise]] maintenue à jour}} | ||
+ | {{WIP}} | ||
===Check PlayerInfos===</noinclude> | ===Check PlayerInfos===</noinclude> | ||
{| | {| | ||
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<div style="overflow: hidden"> | <div style="overflow: hidden"> | ||
[[File: WeCPlayerInfos.png|200px|thumb|left|WeCPlayerInfos window ]] | [[File: WeCPlayerInfos.png|200px|thumb|left|WeCPlayerInfos window ]] | ||
− | *'''1)''' checks: A list of tests that will be performed in this step added by the "plus" icon. | + | *'''1)''' checks: A list of tests that will be performed in this step added by the "plus" icon. <span style="color:#f0f">('''[commun]''' tool for multi sub-selections)</span> |
*'''2)''' valideAction: Action to do if all the tests are validated (True). | *'''2)''' valideAction: Action to do if all the tests are validated (True). | ||
*'''3)''' failAction: Action to do if at least one test is not validated (False). | *'''3)''' failAction: Action to do if at least one test is not validated (False). | ||
*'''4)''' resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated). | *'''4)''' resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated). | ||
− | |||
*'''5)''' openWindow: Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction). | *'''5)''' openWindow: Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction). | ||
*'''6)''' hiddenWindow (Yes / No) | *'''6)''' hiddenWindow (Yes / No) | ||
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*'''7)''' <span style="color:#f0f">'''[commun]'''</span> Internal name of the function. This name is used especially for jumps, loops ... | *'''7)''' <span style="color:#f0f">'''[commun]'''</span> Internal name of the function. This name is used especially for jumps, loops ... | ||
</div> | </div> | ||
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|[[File:Medal gold 1.png|32px]] | |[[File:Medal gold 1.png|32px]] | ||
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*'''1)''' faction: faction to test. This faction may take one of the following: | *'''1)''' faction: faction to test. This faction may take one of the following: | ||
:*neutral civ, neutral cult, neutral civ cult; | :*neutral civ, neutral cult, neutral civ cult; | ||
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:*kami, karavan; | :*kami, karavan; | ||
:*marauder, ranger, trytonist. | :*marauder, ranger, trytonist. | ||
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|} | |} | ||
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|[[File: Money euro.png|32px]] | |[[File: Money euro.png|32px]] | ||
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*'''1)''' Quantity: quantity of required dappers. | *'''1)''' Quantity: quantity of required dappers. | ||
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|} | |} | ||
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|[[File: Map magnify.png|32px]] | |[[File: Map magnify.png|32px]] | ||
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*'''1)''' min_x: minimum x-coordinate in absolute in the map of Atys. | *'''1)''' min_x: minimum x-coordinate in absolute in the map of Atys. | ||
*'''2)''' min_y: minimum y-coordinate in absolute in the map of Atys. | *'''2)''' min_y: minimum y-coordinate in absolute in the map of Atys. | ||
*'''3)''' max_x: maximum x-coordinate in absolute in the map of Atys. | *'''3)''' max_x: maximum x-coordinate in absolute in the map of Atys. | ||
*'''4)''' max_y: maximum y-coordinate in absolute in the map of Atys. | *'''4)''' max_y: maximum y-coordinate in absolute in the map of Atys. | ||
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|} | |} | ||
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|[[File: Package.png|32px]] | |[[File: Package.png|32px]] | ||
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*'''1)''' inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary. | *'''1)''' inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary. | ||
*'''2)''' sheet name | *'''2)''' sheet name | ||
*'''3)'''Quality: the required quality of the item. | *'''3)'''Quality: the required quality of the item. | ||
*'''4)''' minQuantity: the minimum amount. | *'''4)''' minQuantity: the minimum amount. | ||
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|} | |} | ||
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|[[File: Arrow in.png|32px]] | |[[File: Arrow in.png|32px]] | ||
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*'''1)''' type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate. | *'''1)''' type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate. | ||
*'''2)''' Value: the first three types require precision (Sheet, bot_name, player_name) | *'''2)''' Value: the first three types require precision (Sheet, bot_name, player_name) | ||
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|} | |} | ||
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|[[File: Award star gold 1.png|32px]] | |[[File: Award star gold 1.png|32px]] | ||
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*'''1)''' faction: faction that can be tested are: | *'''1)''' faction: faction that can be tested are: | ||
:*fyros, matis, tryker, zoraï | :*fyros, matis, tryker, zoraï | ||
:*kami, karavan | :*kami, karavan | ||
− | Combinations may be | + | ::Combinations may be used to test marauders, rangers... |
*'''2)''' below_or_above: determines if the test is on the lower or higher of the following''' '' value'' ''' given in next field '''(3)'''. | *'''2)''' below_or_above: determines if the test is on the lower or higher of the following''' '' value'' ''' given in next field '''(3)'''. | ||
*'''3)''' Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above ''below_or_above'' '''(2)'''. | *'''3)''' Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above ''below_or_above'' '''(2)'''. | ||
− | |||
|} | |} | ||
− | + | ||
==== weCPlayerGuild ==== | ==== weCPlayerGuild ==== | ||
− | + | Tests the rank of the player in his guild | |
{| | {| | ||
|[[File: Group.png|32px]] | |[[File: Group.png|32px]] | ||
| | | | ||
− | + | *'''1)''' rank: Leader, High Officer, Officer, Member. | |
− | *'''1)''' rank: | ||
− | |||
|} | |} | ||
==== weCPlayerGuildDappers ==== | ==== weCPlayerGuildDappers ==== | ||
− | + | Tests if a minimum amount of dappers is in the treasury of the guild. | |
{| | {| | ||
|[[File: Money dollar.png|32px]] | |[[File: Money dollar.png|32px]] | ||
| | | | ||
− | + | *'''1)''' Quantity: quantity of required dappers. | |
− | *'''1)''' Quantity: | ||
− | |||
|} | |} | ||
==== weCPlayerFreetrial ==== | ==== weCPlayerFreetrial ==== | ||
− | Test | + | Test if the player is free version or not. |
{| | {| | ||
|[[File: Emotion tongue.png|32px]] | |[[File: Emotion tongue.png|32px]] | ||
| | | | ||
− | |||
'''no params''' | '''no params''' | ||
− | |||
|} | |} | ||
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<noinclude> | <noinclude> | ||
'''[[ARCC Guide EN|←ARCC Guide EN]]''' | '''[[ARCC Guide EN|←ARCC Guide EN]]''' | ||
+ | {{In_Category|ARCC}} | ||
{{TPInWikiRyzom}} | {{TPInWikiRyzom}} | ||
− | |||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
[[Category:ARCC]] | [[Category:ARCC]] | ||
[[Category:EN]]</noinclude> | [[Category:EN]]</noinclude> |
Latest revision as of 13:42, 16 January 2019
Migration
Please use the migrated document at URL shown below.
WIP
in Arbeit -
work in progress -
trabajo en curso -
travaux en cours -
незавершенное
Contents
Check PlayerInfos
Function name : weCPlayerInfos |
weCPlayerInfos can test any information stored on the server for the player and run an appropriate action.
weCPlayerFaction
Tests if the player belongs to a faction.
|
weCPlayerDappers
Tests if the player has a certain amount of dappers.
|
weCPlayerPosition
Examines the position of the player. If the player is in the rectangle bounded by coordinates mi /max x/y the return value is TRUE.
weCPlayerItem
Tests if a certain amount of item at certain level is present in one of the containers of the player.
weCPlayerTarget
Tests if the target is the desired one.
|
weCPlayerFame
Tests reputation in the nations and factions.
weCPlayerGuild
Tests the rank of the player in his guild
|
weCPlayerGuildDappers
Tests if a minimum amount of dappers is in the treasury of the guild.
|
weCPlayerFreetrial
Test if the player is free version or not.
no params |
63 pages in ARCC