Difference between revisions of "Check PlayerInfos ARCC EN"

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<noinclude>{{tabLang|EN|DE|Check PlayerInfos ARCC EN|ES|Check PlayerInfos ARCC FR|RU}}
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<noinclude>{{migrated to|:en:Check PlayerInfos ARCC}}{{tabLang|EN|Check PlayerInfos ARCC DE|Check PlayerInfos ARCC EN|Check PlayerInfos ARCC ES|Check PlayerInfos ARCC FR|Check PlayerInfos ARCC RU}}
 +
{{toTrad|FR|À revérifier par rapport à la [[ARCC_intro_EN| version anglaise]] maintenue à jour}}
 +
{{WIP}}
 
===Check PlayerInfos===</noinclude>
 
===Check PlayerInfos===</noinclude>
 
{|
 
{|
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*'''3)''' failAction: Action to do if at least one test is not validated (False).
 
*'''3)''' failAction: Action to do if at least one test is not validated (False).
 
*'''4)''' resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated).  
 
*'''4)''' resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated).  
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''5)''' openWindow:  Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction).
 
*'''5)''' openWindow:  Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction).
 
*'''6)''' hiddenWindow (Yes / No)
 
*'''6)''' hiddenWindow (Yes / No)
</div>
 
 
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> Internal name of the function. This name is used especially for jumps, loops ...
 
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> Internal name of the function. This name is used especially for jumps, loops ...
 
</div>
 
</div>
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|[[File:Medal gold 1.png|32px]]
 
|[[File:Medal gold 1.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' faction:  faction to test. This faction may take one of the following:  
 
*'''1)''' faction:  faction to test. This faction may take one of the following:  
 
:*neutral civ, neutral cult, neutral civ cult;  
 
:*neutral civ, neutral cult, neutral civ cult;  
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:*kami, karavan;
 
:*kami, karavan;
 
:*marauder, ranger, trytonist.
 
:*marauder, ranger, trytonist.
</div>
 
 
|}
 
|}
  
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|[[File: Money euro.png|32px]]
 
|[[File: Money euro.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' Quantity: quantity of required dappers.
 
*'''1)''' Quantity: quantity of required dappers.
</div>
 
 
|}
 
|}
  
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|[[File: Map magnify.png|32px]]
 
|[[File: Map magnify.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' min_x: minimum x-coordinate in absolute in the map of Atys.
 
*'''1)''' min_x: minimum x-coordinate in absolute in the map of Atys.
 
*'''2)''' min_y: minimum y-coordinate in absolute in the map of Atys.
 
*'''2)''' min_y: minimum y-coordinate in absolute in the map of Atys.
 
*'''3)''' max_x: maximum x-coordinate in absolute in the map of Atys.
 
*'''3)''' max_x: maximum x-coordinate in absolute in the map of Atys.
 
*'''4)''' max_y: maximum y-coordinate in absolute in the map of Atys.
 
*'''4)''' max_y: maximum y-coordinate in absolute in the map of Atys.
</div>
 
 
|}
 
|}
  
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|[[File: Package.png|32px]]
 
|[[File: Package.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary.  
 
*'''1)''' inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary.  
 
*'''2)''' sheet name
 
*'''2)''' sheet name
 
*'''3)'''Quality: the required quality of the item.
 
*'''3)'''Quality: the required quality of the item.
 
*'''4)''' minQuantity: the minimum amount.
 
*'''4)''' minQuantity: the minimum amount.
</div>
 
 
|}
 
|}
  
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|[[File: Arrow in.png|32px]]
 
|[[File: Arrow in.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate.  
 
*'''1)''' type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate.  
 
*'''2)''' Value: the first three types require precision (Sheet, bot_name, player_name)
 
*'''2)''' Value: the first three types require precision (Sheet, bot_name, player_name)
</div>
 
 
|}
 
|}
  
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|[[File: Award star gold 1.png|32px]]
 
|[[File: Award star gold 1.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' faction: faction that can be tested are:  
 
*'''1)''' faction: faction that can be tested are:  
 
:*fyros, matis, tryker, zoraï
 
:*fyros, matis, tryker, zoraï
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*'''2)''' below_or_above:  determines if the test is on the lower or higher of the following''' '' value'' ''' ​​given in next field '''(3)'''.
 
*'''2)''' below_or_above:  determines if the test is on the lower or higher of the following''' '' value'' ''' ​​given in next field '''(3)'''.
 
*'''3)''' Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above ''below_or_above'' '''(2)'''.
 
*'''3)''' Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above ''below_or_above'' '''(2)'''.
</div>
 
 
|}
 
|}
  
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|[[File: Group.png|32px]]
 
|[[File: Group.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' rank: Leader, High Officer, Officer, Member.
 
*'''1)''' rank: Leader, High Officer, Officer, Member.
</div>
 
 
|}
 
|}
  
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|[[File: Money dollar.png|32px]]
 
|[[File: Money dollar.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
*'''1)''' Quantity: quantity of required dappers.
 
*'''1)''' Quantity: quantity of required dappers.
</div>
 
 
|}
 
|}
  
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|[[File: Emotion tongue.png|32px]]
 
|[[File: Emotion tongue.png|32px]]
 
|
 
|
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
 
'''no params'''
 
'''no params'''
</div>
 
 
|}
 
|}
 
<noinclude>
 
<noinclude>
 
'''[[ARCC Guide EN|←ARCC Guide EN]]'''
 
'''[[ARCC Guide EN|←ARCC Guide EN]]'''
 +
{{In_Category|ARCC}}
 
{{TPInWikiRyzom‎}}
 
{{TPInWikiRyzom‎}}
 
 
[[Category:Tutorials]]  
 
[[Category:Tutorials]]  
 
[[Category:ARCC]]
 
[[Category:ARCC]]
 
[[Category:EN]]</noinclude>
 
[[Category:EN]]</noinclude>

Latest revision as of 13:42, 16 January 2019

Migration

Please use the migrated document at URL shown below.

Migrated to en:Check PlayerInfos ARCC at 2019-01-16

Flag-FR

À revérifier par rapport à la version anglaise maintenue à jour

WIP
in Arbeit - work in progress - trabajo en curso - travaux en cours - незавершенное

Check PlayerInfos

Vcard.png Function name : weCPlayerInfos

weCPlayerInfos can test any information stored on the server for the player and run an appropriate action.

WeCPlayerInfos window
  • 1) checks: A list of tests that will be performed in this step added by the "plus" icon. ([commun] tool for multi sub-selections)
  • 2) valideAction: Action to do if all the tests are validated (True).
  • 3) failAction: Action to do if at least one test is not validated (False).
  • 4) resetScriptIfFailed: (Yes / No) Resetting the script if failure (at least one test is not validated).
  • 5) openWindow: Window to be open to display the tests results. (None, WebIG, Browse NPC, Web Transaction).
  • 6) hiddenWindow (Yes / No)
  • 7) [commun] Internal name of the function. This name is used especially for jumps, loops ...

weCPlayerFaction

Tests if the player belongs to a faction.

Medal gold 1.png
  • 1) faction: faction to test. This faction may take one of the following:
  • neutral civ, neutral cult, neutral civ cult;
  • fyros, matis tryker, zorai;
  • kami, karavan;
  • marauder, ranger, trytonist.

weCPlayerDappers

Tests if the player has a certain amount of dappers.

Money euro.png
  • 1) Quantity: quantity of required dappers.

weCPlayerPosition

Examines the position of the player. If the player is in the rectangle bounded by coordinates mi /max x/y the return value is TRUE.

Map magnify.png
  • 1) min_x: minimum x-coordinate in absolute in the map of Atys.
  • 2) min_y: minimum y-coordinate in absolute in the map of Atys.
  • 3) max_x: maximum x-coordinate in absolute in the map of Atys.
  • 4) max_y: maximum y-coordinate in absolute in the map of Atys.

weCPlayerItem

Tests if a certain amount of item at certain level is present in one of the containers of the player.

Package.png
  • 1) inventory: Location where should be found the item: bag, player_room, guild, pet_animal (1-4) or temporary.
  • 2) sheet name
  • 3)Quality: the required quality of the item.
  • 4) minQuantity: the minimum amount.

weCPlayerTarget

Tests if the target is the desired one.

Arrow in.png
  • 1) type: Sheet, bot_name, player_name, leaguemate, teammate or guildmate.
  • 2) Value: the first three types require precision (Sheet, bot_name, player_name)

weCPlayerFame

Tests reputation in the nations and factions.

Award star gold 1.png
  • 1) faction: faction that can be tested are:
  • fyros, matis, tryker, zoraï
  • kami, karavan
Combinations may be used to test marauders, rangers...
  • 2) below_or_above: determines if the test is on the lower or higher of the following value ​​given in next field (3).
  • 3) Valeur: minimum or maximum level required for the fame respectively with the comparison selected in the previous field below_or_above below_or_above (2).

weCPlayerGuild

Tests the rank of the player in his guild

Group.png
  • 1) rank: Leader, High Officer, Officer, Member.

weCPlayerGuildDappers

Tests if a minimum amount of dappers is in the treasury of the guild.

Money dollar.png
  • 1) Quantity: quantity of required dappers.

weCPlayerFreetrial

Test if the player is free version or not.

Emotion tongue.png

no params

←ARCC Guide EN

63 pages in ARCC

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