Difference between revisions of "Maquette"
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{{TabLang|{{{2|EN}}}|DE Portal|EN Portal|ES Portal|FR Portal|RU Portal}} | {{TabLang|{{{2|EN}}}|DE Portal|EN Portal|ES Portal|FR Portal|RU Portal}} | ||
− | <div style="margin: | + | <div style="margin: 0em; padding: 2em; background-color: #def; border-color: #9fc; -webkit-border-radius: 1em; border-radius: 2em; border-width: thin; border-style: outset; font-size: x-large; font-variant: small-caps; font-weight: bold; text-align: center; color: #00f; text-shadow: #99f .1em .1em .5em, #fff -.1em -.1em .3em, #030 .1em .1em .1em;"> |
− | + | http://forge.ryzom.com/wikilogo.png | |
− | + | Main entry for all teams of the Ryzom Forge Open Project:<br/> | |
+ | click on any choice of your interest below.<br/> | ||
+ | Come back to that menu by clicking on the logo of this website.</div> | ||
− | [[ | + | <div style="padding:10px;margin:10px;"> |
− | + | {|style="box-shadow: 1px 2px 4px rgba(0, 0, 0, .5);border-spacing:1em;" | |
− | + | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | |
− | ''' | + | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.3), rgba(255,127,0,.2), rgba(255,255,0,.1), rgba(0,255,0,.0), rgba(0,0,255,.0), rgba(127,0,255,.1), rgba(255,0,127,.2)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| |
+ | '''[[EN Admin|Admin/SysOp]]''' | ||
+ | | Management of that website and help for users. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.2), rgba(255,127,0,.3), rgba(255,255,0,.2), rgba(0,255,0,.1), rgba(0,0,255,.0), rgba(127,0,255,.0), rgba(255,0,127,.1)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN ARK|ARK]]''' | ||
+ | | Integration of the missions created by the Level Design group. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.1), rgba(255,127,0,.2), rgba(255,255,0,.3), rgba(0,255,0,.2), rgba(0,0,255,.1), rgba(127,0,255,.0), rgba(255,0,127,.0)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | ''' [[EN Communication & Marketing|Communication & Marketing]]''' | ||
+ | | Management of the communication and of the internal coordination. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.0), rgba(255,127,0,.1), rgba(255,255,0,.2), rgba(0,255,0,.3), rgba(0,0,255,.2), rgba(127,0,255,.1), rgba(255,0,127,.0)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN Dev|Development]]''' | ||
+ | | Creation of programms, providing the Ryzom and NEL tools from RyzomCore for the various platforms, integration of the creations in a set exportable to the Ryzom server. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.0), rgba(255,127,0,.0), rgba(255,255,0,.1), rgba(0,255,0,.2), rgba(0,0,255,.3), rgba(127,0,255,.2), rgba(255,0,127,.1)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN Gameplay| Gameplay]]''' | ||
+ | |Gameplay references. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.1), rgba(255,127,0,.0), rgba(255,255,0,.0), rgba(0,255,0,.1), rgba(0,0,255,.2), rgba(127,0,255,.3), rgba(255,0,127,.2)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN Infographic|Infographic]]''' | ||
+ | | Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.2), rgba(255,127,0,.1), rgba(255,255,0,.0), rgba(0,255,0,.0), rgba(0,0,255,.1), rgba(127,0,255,.2), rgba(255,0,127,.3)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN Level-Design|Level-Design]]''' | ||
+ | | Design of the environment, scenarios and missions that will be added in game. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.3), rgba(255,127,0,.2), rgba(255,255,0,.1), rgba(0,255,0,.0), rgba(0,0,255,.0), rgba(127,0,255,.1), rgba(255,0,127,.2)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[Portal of the Lore|Lore]]''' | ||
+ | | The official Lore. '''Do not spoil!''' | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.2), rgba(255,127,0,.3), rgba(255,255,0,.2), rgba(0,255,0,.1), rgba(0,0,255,.0), rgba(127,0,255,.0), rgba(255,0,127,.1)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[Music|Music]]''' | ||
+ | | Writing of the documentation needed to reproduce the processes. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.1), rgba(255,127,0,.2), rgba(255,255,0,.3), rgba(0,255,0,.2), rgba(0,0,255,.1), rgba(127,0,255,.0), rgba(255,0,127,.0)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[EN Support|Support]]''' | ||
+ | | Information about support for the different OS: Linux, Mac, Windows. | ||
+ | |-style="box-shadow: -1px -2px 2px rgba(0, 0, 0, .5);" | ||
+ | |style="background: #def; background: linear-gradient(to right, rgba(255,0,0,.0), rgba(255,127,0,.1), rgba(255,255,0,.2), rgba(0,255,0,.3), rgba(0,0,255,.2), rgba(127,0,255,.1), rgba(255,0,127,.0)); box-shadow: 10px 10px 5px grey;padding: 1em;margin:1em; border-radius: 1.5em 5em;padding: .1em;width: 20em;text-align: center;"| | ||
+ | '''[[Translation|Translation]]''' | ||
+ | | Translations of the wiki, documents and ingame new contents. | ||
+ | |} | ||
</div> | </div> | ||
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<div style="text-align: right;">Last version {{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}</div> | <div style="text-align: right;">Last version {{REVISIONYEAR}}-{{REVISIONMONTH}}-{{REVISIONDAY2}}</div> | ||
{{TPInWikiRyzom}} | {{TPInWikiRyzom}} |
Latest revision as of 13:22, 13 August 2017
Main entry for all teams of the Ryzom Forge Open Project:
click on any choice of your interest below.
Management of that website and help for users. | |
Integration of the missions created by the Level Design group. | |
Management of the communication and of the internal coordination. | |
Creation of programms, providing the Ryzom and NEL tools from RyzomCore for the various platforms, integration of the creations in a set exportable to the Ryzom server. | |
Gameplay references. | |
Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. | |
Design of the environment, scenarios and missions that will be added in game. | |
The official Lore. Do not spoil! | |
Writing of the documentation needed to reproduce the processes. | |
Information about support for the different OS: Linux, Mac, Windows. | |
Translations of the wiki, documents and ingame new contents. |
Last version 2017-08-13