Difference between revisions of "Grafikprojekte"
From Ryzom Forge Wiki
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| − | {{toTrad}} | + | {{toTrad|DE|unfinished translation, please, revision needed}} |
The '''{{FULLPAGENAME}}''' page holds the articles about the objectives of the Graphic team. Beginners and interested to know more can have a look on the '''[[Tutorial for outsiders]]'''. | The '''{{FULLPAGENAME}}''' page holds the articles about the objectives of the Graphic team. Beginners and interested to know more can have a look on the '''[[Tutorial for outsiders]]'''. | ||
| − | == | + | =Frewiliige= |
| + | |||
| + | Die Freiwilligen des Grafikteams sind über [[EN IRC|IRC]] erreichbar. | ||
| + | |||
| + | * '''Aileya''' : professional artist 2D-3D. | ||
| + | * '''Anarkia''' : professional artist 2D-3D. | ||
| + | * '''Hideaki974''': 2D-3D artist. | ||
| + | * '''Pouffie''' | ||
| + | * '''Ryuujin''' : 3D Modeler, with some knowledge of texturing, rigging, skinning and animation. | ||
| + | * '''SIELA1915''' | ||
| + | * '''velogfx''' | ||
| + | * '''wiedii''' : LD/HD modeling, retopo, détails via texture/Normal-map. | ||
| + | * '''YannK''' : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres. | ||
| + | |||
| + | |||
| + | =Tutorials= | ||
| + | |||
| + | {{ToTrad|DE|DE translation needed please.}} | ||
| + | {{ToTrad|ES|ES translation needed please.}} | ||
| + | <div style='clear:both;'></div> | ||
| + | |||
| + | * [[:forge:3DSMax_supports|3DMAx supports]] | ||
| + | * [[:forge:How_to_see_easily_a_.shape_ingame|How to see easily a .shape ingame]] | ||
| + | * [[:forge:Polygon_counts|Polygon counts]] | ||
| + | * [[:forge:EN_textures|Textures]] | ||
| + | |||
| + | |||
| + | =To do list= | ||
| + | |||
| + | ''Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.'' | ||
| + | |||
| + | ''Please don't hesitate to assign you a task!'' | ||
| + | |||
| + | ==Appartment objects== | ||
| + | |||
| + | {| border="1" cellpadding="5" cellspacing="0" | ||
| + | !Objects | ||
| + | !Assigned to | ||
| + | !Display | ||
| + | !Progress | ||
| + | !Status | ||
| + | |- | ||
| + | |Matis drinking glasses | ||
| + | |Aileya and Anarkia | ||
| + | |[[file:Ma_drinkingglass_ingame2.png|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Fyros drinking glasses | ||
| + | |Aileya | ||
| + | |[[file:Fyros-drinking-glasses.jpg|256px|center|thumb]] | ||
| + | |Over | ||
| + | ||Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Zoraï drinking glass | ||
| + | |Aileya | ||
| + | |[[file:Dc522-clip-109kb.png|256px|center|thumb]] | ||
| + | |WIP | ||
| + | | | ||
| + | |- | ||
| + | |Zoraï drinking glass | ||
| + | |Ryuujin | ||
| + | |[[file:Floating_Glass_Previs3.png|256px|center|thumb]] | ||
| + | |WIP | ||
| + | | | ||
| + | |- | ||
| + | |Tryker drinking glasses | ||
| + | | | ||
| + | | | ||
| + | To do | ||
| + | | | ||
| + | |- | ||
| + | |Marauder drinking glass | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Hunting trophy like http://urlz.fr/Bpb | ||
| + | | | ||
| + | |Be free to choose any animal's trophy you'd like to create. | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Cup (trophy) for the winner of a tournament | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Fyros book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Matis book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Tryker book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Zoraï book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Marauder book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Cube amber | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Paper, ink and pen | ||
| + | | | ||
| + | | | ||
| + | To do | ||
| + | | | ||
| + | |- | ||
| + | |Food | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Drink | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Matis mini atys plants/trees like bonsai | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Tryker wfishbowl with fish | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Fyros mini flame of Justice | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Zoraï glowing levitating sphere | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Chest to link with the appartment inventar | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Weapons and shields to hang on the wall | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Flowers in a flowerpot | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Atysmas string lights | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Candle | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Atysmas candy in a bowl | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Refugee Days bowl with easter eggs | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Refugee Days spring flowers | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Anlor Winn ghost | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |||
| + | |} | ||
| + | |||
| + | ==Spawned objects== | ||
| + | {| border="1" cellpadding="5" cellspacing="0" | ||
| + | !Objects | ||
| + | !Assigned to | ||
| + | !Display | ||
| + | !Progress | ||
| + | !Status | ||
| + | |- | ||
| + | |Fyros banner | ||
| + | |Aileya | ||
| + | |[[file:fyros_flag.jpg|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Zoraï banner | ||
| + | |Aileya | ||
| + | |[[file:Zorai_flag.png|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Matis banner | ||
| + | |Aileya | ||
| + | |[[file:Matis_flag.png|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Tryker banner | ||
| + | |Aileya | ||
| + | |[[file:Tryker_flag.png|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Karavan banner | ||
| + | |Aileya | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Kami banner | ||
| + | |Aileya | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Marauder banner | ||
| + | |Aileya | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Ranger banner | ||
| + | |Aileya | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Trytonnist banner | ||
| + | |Aileya | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Lampions for Lakeland festivals like http://urlz.fr/Bpq | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |A baneer for each city | ||
| + | | | ||
| + | | | ||
| + | |Wait for the assemblies ideas | ||
| + | | | ||
| + | |- | ||
| + | |Small pillow to sit on | ||
| + | | | ||
| + | |Very flat, no collision box, so players sit still on the ground but with a very flat pillow under their butts to sit on | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Very flat table | ||
| + | | | ||
| + | |So it can act as a real table for the typical on-the-ground-sitting of the ryzom characters) like http://urlz.fr/Bpk | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Scenery for weddings, like http://urlz.fr/Bpl | ||
| + | || | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Fyros book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Matis book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Tryker book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Zoraï book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Marauder book shelf | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |||
| + | |} | ||
| + | |||
| + | ==Equipable items== | ||
| + | |||
| + | {| border="1" cellpadding="5" cellspacing="0" | ||
| + | !Items | ||
| + | !Assigned to | ||
| + | !Display | ||
| + | !Progress | ||
| + | !Status | ||
| + | |- | ||
| + | |Teddy-gubani | ||
| + | |Madi | ||
| + | |[[file:Peluche-05.png|256px|center|thumb]] | ||
| + | |Over | ||
| + | |Ready to be added ingame, need a client patch | ||
| + | |- | ||
| + | |Plushy | ||
| + | | | ||
| + | |Be free to choose any animal's plushy you'd like to create | ||
| + | |To to | ||
| + | | | ||
| + | |- | ||
| + | |Golf clubs | ||
| + | | | ||
| + | | | ||
| + | |To do, needed for Halloween 2014 | ||
| + | | | ||
| + | |- | ||
| + | |Notepad and quill | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Bunch of flowers | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Book | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Gift (needed for Christmas 2014) | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Easter egg (needed for Easter 2015) | ||
| + | | | ||
| + | | | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |||
| + | |} | ||
| + | |||
| + | ==Other tasks== | ||
| + | |||
| + | {| border="1" cellpadding="5" cellspacing="0" | ||
| + | !Tasks | ||
| + | !Assigned to | ||
| + | !Display | ||
| + | !Progress | ||
| + | !Status | ||
| + | |- | ||
| + | |Already existing assets list | ||
| + | |Osquallo | ||
| + | |http://forge.ryzom.com/wiki/EN_Already_made_stuff | ||
| + | |WIP | ||
| + | | | ||
| + | |- | ||
| + | |Complete the "Tools" part of this page | ||
| + | | | ||
| + | |Please write the names of the useful tools for the graphic group + links if useful | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |Complete the "Tutorials" part of this page | ||
| + | | | ||
| + | |Please write the titles of the useful tutorials for the graphic group + links | ||
| + | |To do | ||
| + | | | ||
| + | |- | ||
| + | |||
| + | |} | ||
| + | |||
| + | = To know more: the roles of the graphic work = | ||
| + | |||
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps: | Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps: | ||
| Line 13: | Line 453: | ||
* '''texturing''' : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing. | * '''texturing''' : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing. | ||
* '''rigging / skinning''' : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!) | * '''rigging / skinning''' : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!) | ||
| − | * '''animation''' : creation of key-pictures and | + | * '''animation''' : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer. |
| + | |||
| + | =Tools= | ||
| + | |||
| + | |||
| + | |||
| + | |||
<!-- ⇧↑⇈⇑⬆ Your text ⬆⇧↑⇈⇑ --> | <!-- ⇧↑⇈⇑⬆ Your text ⬆⇧↑⇈⇑ --> | ||
{{TPInWikiRyzom}} | {{TPInWikiRyzom}} | ||
| − | [[Category:Tutorials] | + | [[Category:Tutorials]] [[Category:EN]] [[Category:Graphic]] |
Revision as of 00:33, 29 August 2014
The Grafikprojekte page holds the articles about the objectives of the Graphic team. Beginners and interested to know more can have a look on the Tutorial for outsiders.
Contents
Frewiliige
Die Freiwilligen des Grafikteams sind über IRC erreichbar.
- Aileya : professional artist 2D-3D.
- Anarkia : professional artist 2D-3D.
- Hideaki974: 2D-3D artist.
- Pouffie
- Ryuujin : 3D Modeler, with some knowledge of texturing, rigging, skinning and animation.
- SIELA1915
- velogfx
- wiedii : LD/HD modeling, retopo, détails via texture/Normal-map.
- YannK : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres.
Tutorials
To do list
Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.
Please don't hesitate to assign you a task!
Appartment objects
| Objects | Assigned to | Display | Progress | Status |
|---|---|---|---|---|
| Matis drinking glasses | Aileya and Anarkia | Over | Ready to be added ingame, need a client patch | |
| Fyros drinking glasses | Aileya | Over | Ready to be added ingame, need a client patch | |
| Zoraï drinking glass | Aileya | WIP | ||
| Zoraï drinking glass | Ryuujin | WIP | ||
| Tryker drinking glasses |
To do |
|||
| Marauder drinking glass | To do | |||
| Hunting trophy like http://urlz.fr/Bpb | Be free to choose any animal's trophy you'd like to create. | To do | ||
| Cup (trophy) for the winner of a tournament | To do | |||
| Fyros book shelf | To do | |||
| Matis book shelf | To do | |||
| Tryker book shelf | To do | |||
| Zoraï book shelf | To do | |||
| Marauder book shelf | To do | |||
| Cube amber | To do | |||
| Paper, ink and pen |
To do |
|||
| Food | To do | |||
| Drink | To do | |||
| Matis mini atys plants/trees like bonsai | To do | |||
| Tryker wfishbowl with fish | To do | |||
| Fyros mini flame of Justice | To do | |||
| Zoraï glowing levitating sphere | To do | |||
| Chest to link with the appartment inventar | To do | |||
| Weapons and shields to hang on the wall | To do | |||
| Flowers in a flowerpot | To do | |||
| Atysmas string lights | To do | |||
| Candle | To do | |||
| Atysmas candy in a bowl | To do | |||
| Refugee Days bowl with easter eggs | To do | |||
| Refugee Days spring flowers | To do | |||
| Anlor Winn ghost | To do |
Spawned objects
| Objects | Assigned to | Display | Progress | Status |
|---|---|---|---|---|
| Fyros banner | Aileya | Over | Ready to be added ingame, need a client patch | |
| Zoraï banner | Aileya | Over | Ready to be added ingame, need a client patch | |
| Matis banner | Aileya | Over | Ready to be added ingame, need a client patch | |
| Tryker banner | Aileya | Over | Ready to be added ingame, need a client patch | |
| Karavan banner | Aileya | To do | ||
| Kami banner | Aileya | To do | ||
| Marauder banner | Aileya | To do | ||
| Ranger banner | Aileya | To do | ||
| Trytonnist banner | Aileya | To do | ||
| Lampions for Lakeland festivals like http://urlz.fr/Bpq | To do | |||
| A baneer for each city | Wait for the assemblies ideas | |||
| Small pillow to sit on | Very flat, no collision box, so players sit still on the ground but with a very flat pillow under their butts to sit on | To do | ||
| Very flat table | So it can act as a real table for the typical on-the-ground-sitting of the ryzom characters) like http://urlz.fr/Bpk | To do | ||
| Scenery for weddings, like http://urlz.fr/Bpl | To do | |||
| Fyros book shelf | To do | |||
| Matis book shelf | To do | |||
| Tryker book shelf | To do | |||
| Zoraï book shelf | To do | |||
| Marauder book shelf | To do |
Equipable items
| Items | Assigned to | Display | Progress | Status |
|---|---|---|---|---|
| Teddy-gubani | Madi | Over | Ready to be added ingame, need a client patch | |
| Plushy | Be free to choose any animal's plushy you'd like to create | To to | ||
| Golf clubs | To do, needed for Halloween 2014 | |||
| Notepad and quill | To do | |||
| Bunch of flowers | To do | |||
| Book | To do | |||
| Gift (needed for Christmas 2014) | To do | |||
| Easter egg (needed for Easter 2015) | To do |
Other tasks
| Tasks | Assigned to | Display | Progress | Status |
|---|---|---|---|---|
| Already existing assets list | Osquallo | http://forge.ryzom.com/wiki/EN_Already_made_stuff | WIP | |
| Complete the "Tools" part of this page | Please write the names of the useful tools for the graphic group + links if useful | To do | ||
| Complete the "Tutorials" part of this page | Please write the titles of the useful tutorials for the graphic group + links | To do |
To know more: the roles of the graphic work
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:
- concept/design : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
- modeling : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
- texturing : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
- rigging / skinning : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
- animation : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer.