Difference between revisions of "EN Infographic"
From Ryzom Forge Wiki
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!Display | !Display | ||
+ | !Progress | ||
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|- | |- | ||
− | |Fyros drinking glass | + | |Matis drinking glasses |
+ | |Aileya and Anarkia | ||
+ | |[[file:Ma_drinkingglass_ingame2.png|256px|center|thumb]] | ||
+ | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
+ | |- | ||
+ | |Fyros drinking glasses | ||
+ | |Aileya | ||
+ | |[[file:Fyros-drinking-glasses.jpg|256px|center|thumb]] | ||
+ | |Over | ||
+ | ||Ready to be added ingame, need a client patch | ||
+ | |- | ||
+ | |Zoraï drinking glass | ||
|Aileya | |Aileya | ||
|[[file:Dc522-clip-109kb.png|256px|center|thumb]] | |[[file:Dc522-clip-109kb.png|256px|center|thumb]] | ||
|WIP | |WIP | ||
+ | |Ready to be added in game, need a client patch | ||
|- | |- | ||
|Zoraï drinking glass | |Zoraï drinking glass | ||
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|[[file:Floating_Glass_Previs3.png|256px|center|thumb]] | |[[file:Floating_Glass_Previs3.png|256px|center|thumb]] | ||
|WIP | |WIP | ||
+ | | | ||
|- | |- | ||
|Tryker drinking glasses | |Tryker drinking glasses | ||
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To do | To do | ||
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|- | |- | ||
|Hunting trophy | |Hunting trophy | ||
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|Be free to choose any animal's trophy you'd like to create. | |Be free to choose any animal's trophy you'd like to create. | ||
|To do | |To do | ||
+ | | | ||
|} | |} | ||
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!Assigned to | !Assigned to | ||
!Display | !Display | ||
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!Status | !Status | ||
+ | |- | ||
+ | |Teddy-gubani | ||
+ | |Madi | ||
+ | |[[file:Peluche-05.png|256px|center|thumb]] | ||
+ | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
|- | |- | ||
|Fyros banner | |Fyros banner | ||
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|[[file:fyros_flag.jpg|256px|center|thumb]] | |[[file:fyros_flag.jpg|256px|center|thumb]] | ||
|Over | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
|- | |- | ||
|Zoraï banner | |Zoraï banner | ||
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|[[file:Zorai_flag.png|256px|center|thumb]] | |[[file:Zorai_flag.png|256px|center|thumb]] | ||
|Over | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
|- | |- | ||
|Matis banner | |Matis banner | ||
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|[[file:Matis_flag.png|256px|center|thumb]] | |[[file:Matis_flag.png|256px|center|thumb]] | ||
|Over | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
|- | |- | ||
|Tryker banner | |Tryker banner | ||
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|[[file:Tryker_flag.png|256px|center|thumb]] | |[[file:Tryker_flag.png|256px|center|thumb]] | ||
|Over | |Over | ||
+ | |Ready to be added ingame, need a client patch | ||
|- | |- | ||
|Karavan banner | |Karavan banner | ||
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|To do | |To do | ||
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|- | |- | ||
|Kami banner | |Kami banner | ||
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|To do | |To do | ||
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|Marauder banner | |Marauder banner | ||
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|To do | |To do | ||
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|Ranger banner | |Ranger banner | ||
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|To do | |To do | ||
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|Trytonnist banner | |Trytonnist banner | ||
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|To do | |To do | ||
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==Equipable items== | ==Equipable items== | ||
+ | |||
{| border="1" cellpadding="5" cellspacing="0" | {| border="1" cellpadding="5" cellspacing="0" | ||
!To do | !To do | ||
!Assigned to | !Assigned to | ||
!Display | !Display | ||
+ | !Progress | ||
!Status | !Status | ||
|- | |- | ||
− | + | |Plushy | |
− | | | ||
| | | | ||
|Be free to choose any animal's plushy you'd like to create | |Be free to choose any animal's plushy you'd like to create | ||
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!Display | !Display | ||
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|http://forge.ryzom.com/wiki/EN_Already_made_stuff | |http://forge.ryzom.com/wiki/EN_Already_made_stuff | ||
|WIP | |WIP | ||
+ | | | ||
|- | |- | ||
|Complete the "Tools" part of this page | |Complete the "Tools" part of this page | ||
| | | | ||
|Please write the names of the useful tools for the graphic group + links if useful | |Please write the names of the useful tools for the graphic group + links if useful | ||
+ | |To do | ||
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|Please write the titles of the useful tutorials for the graphic group + links | |Please write the titles of the useful tutorials for the graphic group + links | ||
+ | |To do | ||
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|- | |- |
Revision as of 21:39, 28 August 2014
The EN Infographic page holds the articles about the objectives of the Graphic team. Beginners and interested to know more can have a look on the Tutorial for outsiders.
Contents
Volunteers
The volunteer of the graphic group are joinable on IRC.
- Aileya : professional artist 2D-3D.
- Anarkia : professional artist 2D-3D.
- Hideaki974: 2D-3D artist.
- Pouffie
- Ryuujin : 3D Modeler, with some knowledge of texturing, rigging, skinning and animation.
- SIELA1915
- velogfx
- wiedii : LD/HD modeling, retopo, détails via texture/Normal-map.
- YannK : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres.
Tutorials
To do list
Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.
Please don't hesitate to assign you a task!
Appartment objects
To do | Assigned to | Display | Progress | Status |
---|---|---|---|---|
Matis drinking glasses | Aileya and Anarkia | Over | Ready to be added ingame, need a client patch | |
Fyros drinking glasses | Aileya | Over | Ready to be added ingame, need a client patch | |
Zoraï drinking glass | Aileya | WIP | Ready to be added in game, need a client patch | |
Zoraï drinking glass | Ryuujin | WIP | ||
Tryker drinking glasses |
To do |
|||
Hunting trophy | Be free to choose any animal's trophy you'd like to create. | To do |
Spawnable objects
To do | Assigned to | Display | Progress | Status |
---|---|---|---|---|
Teddy-gubani | Madi | Over | Ready to be added ingame, need a client patch | |
Fyros banner | Aileya | Over | Ready to be added ingame, need a client patch | |
Zoraï banner | Aileya | Over | Ready to be added ingame, need a client patch | |
Matis banner | Aileya | Over | Ready to be added ingame, need a client patch | |
Tryker banner | Aileya | Over | Ready to be added ingame, need a client patch | |
Karavan banner | Aileya | To do | ||
Kami banner | Aileya | To do | ||
Marauder banner | Aileya | To do | ||
Ranger banner | Aileya | To do | ||
Trytonnist banner | Aileya | To do |
Equipable items
To do | Assigned to | Display | Progress | Status |
---|---|---|---|---|
Plushy | Be free to choose any animal's plushy you'd like to create |
Other tasks
To do | Assigned to | Display | Progress | Status |
---|---|---|---|---|
Already existing assets list | Osquallo | http://forge.ryzom.com/wiki/EN_Already_made_stuff | WIP | |
Complete the "Tools" part of this page | Please write the names of the useful tools for the graphic group + links if useful | To do | ||
Complete the "Tutorials" part of this page | Please write the titles of the useful tutorials for the graphic group + links | To do |
Assigned tasks
- Realisation of a list of every assets that have to be done (like chairs, tables, beds, ...): Anarkia
Links : http://www.yubo-flaneur.fr/public/images_hosting/work/ and http://atys.wiki.ryzom.com/wiki/Already_made_stuff
Finished creations
- Tryker flag, by Aileya
- Matis flag, by Aileya
- Zoraï flag, by Aileya
- Fyros flag, by Aileya
- Teddy-Gubani and its icon, by Madi
- Matis glasses, by Aileya and Anarkia
- Fyros glasses, par Aileya
To know more: the roles of the graphic work
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:
- concept/design : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
- modeling : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
- texturing : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
- rigging / skinning : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
- animation : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer.