Difference between revisions of "End of script ARCC EN"

From Ryzom Forge Wiki

Jump to: navigation, search
(Created page with "<noinclude>{{tabLang|FR|DE|EN|ES|{{FULLPAGENAME}}|RU}} ===weAEnd (End of scrip)t===</noinclude> {{toTrad}} {| |32px|Home |Function name : ''' ''weAEnd_v3'' '...")
 
m (Bepock moved page ARCC End of script EN to End of script ARCC EN: mismatch spelling)
(No difference)

Revision as of 13:19, 13 September 2014

weAEnd (End of scrip)t

Flag-{{{1}}}

Translation requested, please.

Home Function name : weAEnd_v3

It is "wise" to finish the scripts systematically by an "End of Script". The "End of script" can be judiciously used to abort a script. At the end of the script, it helps to have a single output accessed by conditional branches as weAJump (jump).

function name

This function has only one parameter: the name.

The name of all functions is always initiated by a single code, but it can be modified to facilitate the writing and reading of the script, for example, and especially when the function can be called by another, including jumps and connections . (Here the function was renamed "Terminator").

←ARCC Guide EN

Ryzom Wiki: Ryzom Commons | DE • EN • ESFRRU | Ryzom Forge