Difference between revisions of "ReceiveItems ARCC EN"
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Revision as of 13:02, 16 September 2014
Translation requested, please.
ReceiveItems
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Function name : weAReceiveItems
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WeAReceiveItems script window
- 1) Received items: Here a soft toy has been added in the bag of the player.
- 2) Several object may be added. You need at least one.
- 3) inventory: Where the object will be stored: the bag, the house, the guild hall, an animal (mektoub riding or pack) or a temporary location.
- 4) random (Yes / No): Respectively, to what?
- 5) askForResponse. To test. Default "Yes"
- 6) isHmagicNextCommand: This is a magical command (Yes / No) ???
- 7) [commun] The internal name of the function. This name is useful for jumps, loops ...
WIP
in Arbeit -
work in progress -
trabajo en curso -
travaux en cours -
незавершенное
Question: comment connait-on la liste exhaustive des items?
- 10) Quatité
- 11) Qualité
- 12) Contenu du sac.
- 13) Quantité Max
- 14) Qualité Max
- 15) Nom personnalisé de l'objet
- 16) Description personnalisée de l'objet
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←ARCC Guide FR
- '4)'
- '5)' Requires an answer.
- '6)'
</ Div>
- '7)' '[common]' </ span>
- '8)' Settings created by the function.
</ Div>
Question: how do we know the complete list of items?
</ Div>
- '10)' Language @
- '11)' Quality
- '12)' of the bag contents.
How to use GI?
</ Div>
- '13)' Max Quantity
- '14)' Max Quality
- '15)' Custom Name Object
- '16)' individually Item Description