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WeAReceiveItems script window
- 1) Received items: Here a soft toy has been added in the bag of the player.
- 2) Several object may be added. You need at least one.
- 3) inventory: Where the object will be stored: the bag, the house, the guild hall, an animal (mektoub riding or pack) or a temporary location.
- 4) random (Yes / No): Respectively, to what?
- 5) askForResponse. To test. Default "Yes"
- 6) isHmagicNextCommand: This is a magical command (Yes / No) ???
- 7) [commun] The internal name of the function. This name is useful for jumps, loops ...
- 8) Parameters: created by the function.
Question: how do we know the complete list of items?
- 13) quantity_max
- 14) quality_max
- 15) customName: Custom Name Object (How does it look IG? To check)
- 16) customText: Item Description
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