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===date=== | ===date=== | ||
''' ''date'' ''' displays date in "human". See also ''[[#time|time]]''. | ''' ''date'' ''' displays date in "human". See also ''[[#time|time]]''. | ||
− | ==== | + | ====Settings==== |
*text: If empty or zero gives the actual date. | *text: If empty or zero gives the actual date. | ||
:otherwise, seconds to add to 1970-01-01 00:00. | :otherwise, seconds to add to 1970-01-01 00:00. | ||
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*[date="%d/%m/%Y %H:%M"]3600[/date] => "01/01/1970 02:00" | *[date="%d/%m/%Y %H:%M"]3600[/date] => "01/01/1970 02:00" | ||
+ | <hr/> | ||
+ | |||
+ | === db === | ||
+ | ''' ''db'' ''' store or read a value in a DB. | ||
+ | DB is of different kind of rows sets. | ||
+ | For instance, "player" DB will memorize the name of the player in column 0; ARCC DB, will memorize an internal number,... | ||
+ | Columns can be named, otherwise they are referred by the sequential numeration 0 to n | ||
+ | ==== Settings ==== | ||
+ | * Text: | ||
+ | * # store a data in a cell | ||
+ | * # read the contents in a cell | ||
+ | : A cell is defined as: ''line'': ''scope'' where: | ||
+ | # ''line'' is a specific kind of data. | ||
+ | # ''scope'' is associated to the characteristics of the players who are: | ||
+ | ## player (by default and equivalent to '0' ) | ||
+ | ## guild | ||
+ | ## arcc | ||
+ | ## civ | ||
+ | ## cult | ||
+ | ## org | ||
+ | ## race | ||
+ | * attribute: Name of the database. | ||
+ | |||
+ | ==== Examples ==== | ||
+ | *[db=TestDB]0:0=100[/db] load 100 in the cell 0:0 of TestDB. | ||
+ | *[db=TestDB]3:0[/db] read the cell 3:0 | ||
<hr/> | <hr/> | ||
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===imgurl=== | ===imgurl=== | ||
''' ''imgurl'' ''' displays an image linking to an URL. | ''' ''imgurl'' ''' displays an image linking to an URL. | ||
− | ==== | + | ====Settings==== |
*text: 2 kind of data: | *text: 2 kind of data: | ||
*# URL of the image, mandatory: clickable image; | *# URL of the image, mandatory: clickable image; | ||
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===lua=== | ===lua=== | ||
''' ''lua'' ''' passes the ''text'' to the [[Ryzom Lua]] interpreter. | ''' ''lua'' ''' passes the ''text'' to the [[Ryzom Lua]] interpreter. | ||
− | ==== | + | ====Settings==== |
*text: Lua script. | *text: Lua script. | ||
*attribute: None. | *attribute: None. | ||
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<small>It can be use also in some condition as a temporary array, when each ''Rows'' are named, because that is the internal behaviour of ''Session''.</small> | <small>It can be use also in some condition as a temporary array, when each ''Rows'' are named, because that is the internal behaviour of ''Session''.</small> | ||
− | ==== | + | ====Settings==== |
*'''text''': depends of the attribute. | *'''text''': depends of the attribute. | ||
*'''attribute''': | *'''attribute''': | ||
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''' ''timer'' ''' displays time in format "hh:mm:ss". | ''' ''timer'' ''' displays time in format "hh:mm:ss". | ||
*See also ''[[#date|date]]''. | *See also ''[[#date|date]]''. | ||
− | ==== | + | ====Settings==== |
*text: If empty or zero or "now()" gives the actual time in ''days_of_the_current_year'':''GMT_hour'':''minutes'':''seconds''. | *text: If empty or zero or "now()" gives the actual time in ''days_of_the_current_year'':''GMT_hour'':''minutes'':''seconds''. | ||
:otherwise, treats the value in the text as number of seconds, and display the equivalent "hour'':''minutes'':''seconds''. | :otherwise, treats the value in the text as number of seconds, and display the equivalent "hour'':''minutes'':''seconds''. | ||
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===url=== | ===url=== | ||
''' ''url'' ''' is the standard way to pass an URL. That URL visually is formatted as usual in Ryzom. | ''' ''url'' ''' is the standard way to pass an URL. That URL visually is formatted as usual in Ryzom. | ||
− | ==== | + | ====Settings==== |
*'''text''' : URL or text to display | *'''text''' : URL or text to display | ||
*'''attribute:''' | *'''attribute:''' | ||
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*[scripturl]ryform_action=edit&ryform_name=stages%3A0[/scripturl] donne: | *[scripturl]ryform_action=edit&ryform_name=stages%3A0[/scripturl] donne: | ||
:'''<nowiki>http://app.ryzom.com/app_arcc/index.php?action=script_Edit&script=2088</nowiki>'''<big>&</big>''ryform_action=edit&ryform_name=stages%3A0'' | :'''<nowiki>http://app.ryzom.com/app_arcc/index.php?action=script_Edit&script=2088</nowiki>'''<big>&</big>''ryform_action=edit&ryform_name=stages%3A0'' | ||
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===img=== | ===img=== |
WIP
in Arbeit -
work in progress -
trabajo en curso -
travaux en cours -
незавершенное
User guide for RARC, short for Ryzom ARChitect.
For historical reasons, those manuals refers to A.R.C.C.
date displays date in "human". See also time.
db store or read a value in a DB. DB is of different kind of rows sets. For instance, "player" DB will memorize the name of the player in column 0; ARCC DB, will memorize an internal number,... Columns can be named, otherwise they are referred by the sequential numeration 0 to n
Empty function!
imgurl displays an image linking to an URL.
displays:
lua passes the text to the Ryzom Lua interpreter.
session is the simplest way to memorize data during the session, i.e. the connection. It offers also quicker answer, because it is a temporary memory not stored in the DB server.
It can be use also in some condition as a temporary array, when each Rows are named, because that is the internal behaviour of Session.
timer displays time in format "hh:mm:ss".
url is the standard way to pass an URL. That URL visually is formatted as usual in Ryzom.
WIP
in Arbeit -
work in progress -
trabajo en curso -
travaux en cours -
незавершенное
A.R.C.C. » TESTS » Bepock » UserGuide » NewEvent » NewEvent » BBCODE: stage weGPlayerInfos_BBCodeTest)
@process randint(0, 100)
if ($attr[0] == "#") action semble être un des parametres important... àtester $name = ryzom_get_param(substr($attr, 1)); else $name = $attr; $db = ryDB::getInstance('webig'); $player_infos = $db->querySingle('players', array('name' => strtolower($name), 'deleted' => 0, 'shard' => ryzom_get_param('shard', _user()->shardid))); p($player_infos); if ($player_infos) { $text = explode('|', $text); switch ($text[0]) { case 'id': return $player_infos['id']; case 'cid': return $player_infos['cid']; case 'api': return ryzom_player_value($player_infos['id'], $text[1], '$text[2]');
http://app.ryzom.com/app_forum/index.php?page=topic/view/21035/1#1 http://app.ryzom.com/app_ryzhome/index.php?from_index=1
[*][scriptinfos]id[/scriptinfos] [*][scriptinfos]stage[/scriptinfos] [*][scriptinfos]is_valid_url[/scriptinfos]
Alpha : | ([db=TestDB]0:0[/db]+2000)/4000 | |||
Beta : | [db=TestDB]1:0[/db]/4000+60 | |||
Gamma : | [db=TestDB]2:0[/db]/4000 | |||
Delta : | [db=TestDB]3:0[/db]/4000 |
[list=1] [*]now:[func]now[/func] [*]rand %:[func=rand]0|100[/func] [*]calc:[math](10*2)[/math] [*]session DATE:[session=DATE][func]now[/func][/session] [*]DATE:[session]DATE[/session] [*]date:[date]DATE[/date] [*]rand*DATE:[math][func=rand]0|100[/func]*[session]DATE[/session][/math] [*]rand*DATE:[math]([func=rand]0|100[/func]*[session]DATE[/session])%100[/math] [*] [/list]
[list] [*]session DATE:[session=DATE][func]now[/func][/session] [*]DATE:[session]DATE[/session] [*]date:[date]DATE[/date]
[*]1 [date shard=atys][/date] [*]2 [date=atys][/date] [*]3 [date shard][/date] [*]4 [date][/date] [*]5 [date]1407426669[/date] [session=DATE][func]now[/func]+1000[/session] [*]6 [time][session]DATE[/session][/time] [*] [*]Samedi 8 Novembre 12:00:00 UTC (dans 3 mois) [*]17h - Tria, Pluvia 15, 3e CA 2580 [*][time]2014-11-08 12:00[/time] [*]1:[date shard=atys]2014-11-08 12:00[/date] [*]2:[date=atys]2014-11-08 12:00[/date] [*]3:[date shard]2014-11-08 12:00[/date] [*]4:[date]2014-11-08 12:00[/date] [*] [*]1:[date shard=atys]2014-11-08 12:00[/date] [*]2:[date=atys]2014-11-08 12:00[/date] [*]3:[date shard]2014-11-08 12:00[/date] [*]4:[date]2014-11-08 12:00[/date] [*] [*]1:[shard=atys]2014-11-08 12:00[/shard] [*]2: [*]3:[shard]2014-11-08 12:00[/shard] [*]4:[date]2014-11-08 12:00[/date] [*] [*]1:[date shard=atys=2014-11-08 12:00][/date] [*]2:[date=atys=2014-11-08 12:00][/date] [*]3:[date shard=2014-11-08 12:00][/date] [*]4:[date=2014-11-08 12:00][/date] [*] [*] [*] [*] [*] [*] [*] [*] [/list]
liste des item .ps et .sitem?
players dans les db permet de différencier et mémoriser chaque players ! il doir en etre de meme pour guilde etc...
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