Difference between revisions of "ShapeManager ARCC EN"

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<noinclude>{{tabLang|EN|DE|ShapeManager ARCC EN|ES|ShapeManager ARCC FR|RU}}
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<noinclude>{{tabLang|EN|ShapeManager ARCC DE|ShapeManager ARCC EN|ShapeManager ARCC ES|ShapeManager ARCC FR|ShapeManager ARCC RU}}
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{{toTrad|DE}}
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{{toTrad|ES}}
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{{toTrad|FR|À revérifier par rapport à la version anglaise maintenue à jour}}
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===ShapeManager===</noinclude>
 
===ShapeManager===</noinclude>
 
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'''[[ARCC Guide EN|←ARCC Guide EN]]'''
 
'''[[ARCC Guide EN|←ARCC Guide EN]]'''
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{{In_Category|ARCC}}
 
{{TPInWikiRyzom‎}}
 
{{TPInWikiRyzom‎}}
 
 
[[Category:Tutorials]]  
 
[[Category:Tutorials]]  
 
[[Category:ARCC]]
 
[[Category:ARCC]]
 
[[Category:EN]]</noinclude>
 
[[Category:EN]]</noinclude>

Revision as of 14:17, 8 May 2015

Flag-DE

Übersetzung , bitte.

Flag-ES

Traducción, por favor.

Flag-FR

À revérifier par rapport à la version anglaise maintenue à jour

Flag-RU

перевод, пожалуйста.

ShapeManager

Shape handles.png Function name : weAShapeManager_v2
WeAShapeManager IG

WeAShapeManager allows to pop objects in Ryzom. Here, a magic bag back appears levitating above the character.

WeAShapeManager Main Window
  • 1) clear
  • 2) shapes: Any quantity of objects may be added. They are described below:
  • 3) [commun] The internal name of the function. This name is useful for jumps, loops ...
  • shape: <an_object>.ps
  • shapeName: Name given to the object.
  • shapeUrl: THIS&bag
  • texture:
  • posX: X absolute position in the map of Ryzom.
  • posY: Y absolute position in the map of Ryzom.
  • posZ: Z absolute position in the map of Ryzom.
  • posA: Angle around Z axis.
  • scale: Default = 1.

←ARCC Guide EN

63 pages in ARCC

Ryzom Wiki: Ryzom Commons | DE • EN • ESFRRU | Ryzom Forge