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** give your file a good name and save it as a NeL shape file (*.shape)
 
** give your file a good name and save it as a NeL shape file (*.shape)
 
* Yes! You are finally done :-)
 
* Yes! You are finally done :-)
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[[Category:EN]]

Revision as of 16:18, 16 August 2014

DeutschEnglishEspañolFrançaisРусский105 EN pages.

This is just a quick tutorial for the ones, who already know about modeling and only need 3ds Max with NeL Plugins as an exporter


After you imported your model succesfully inside 3ds max (i recommend fbx for imports) you have to do:

FOR THE OBJECT

(you can always press (Z) to move the camera directly to your selected object)

FOR THE MATERIAL

(press (M) to open the material editor) (Media:Outsider5.png)

EXPORT

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