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{{tabLang|EN|DE Tutorial_fuer_Aussenstehende|EN Tutorial_for_outsiders|ES|FR|RU}}
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{{tabLang|EN|Tutorial_fuer_Aussenstehende|Tutorial_for_outsiders|3DSmax export ES|Tutoriel_3DSmax_export|3DSmax export RU}}
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''This is just a quick tutorial for the ones, who already know about modeling and only need 3ds Max with NeL Plugins as an exporter''
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''This is just a quick tutorial for the ones, who already know about modeling and only need [[3DSMax supports|3ds Max with NeL Plugins as an exporter]]''
  
  
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=== FOR THE OBJECT ===
 
=== FOR THE OBJECT ===
*  preparing well edges for ingame usage ''([[Media:Outsider1.png]])''
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(you can always press (Z) to move the camera directly to your selected object)
**  select your object (you can always press (Z) to move the camera directly to your selected object)
 
** go to 'Modify' > open dropdown list > select Nel Convert (this will add 'Rykol Patchmesh Convert')
 
 
* check for material ID ''([[Media:Outsider2.png]])''
 
* check for material ID ''([[Media:Outsider2.png]])''
 
** add 'Edit Poly' (not 'Editable Poly') from dropdown list, press (5) to enter the element mode, select all of your object (strg + a) and in the Material ID box the ID has to be between 1 and 100 in generell or it will not be supported well later, so change it to 1 when no mat ID is necessary
 
** add 'Edit Poly' (not 'Editable Poly') from dropdown list, press (5) to enter the element mode, select all of your object (strg + a) and in the Material ID box the ID has to be between 1 and 100 in generell or it will not be supported well later, so change it to 1 when no mat ID is necessary
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** give your file a good name and save it as a NeL shape file (*.shape)
 
** give your file a good name and save it as a NeL shape file (*.shape)
 
* Yes! You are finally done :-)
 
* Yes! You are finally done :-)
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[[Category:Tutorials]]
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Latest revision as of 22:36, 5 June 2018

Migration

Please use the migrated document at URL shown below.

Migrated to en:Tutorial for outsiders at 2018-06-05

DeutschEnglishEspañolFrançaisРусский105 EN pages.
Flag-ES

Traducción, por favor.

Flag-RU

перевод, пожалуйста.


This is just a quick tutorial for the ones, who already know about modeling and only need 3ds Max with NeL Plugins as an exporter


After you imported your model succesfully inside 3ds max (i recommend fbx for imports) you have to do:

FOR THE OBJECT

(you can always press (Z) to move the camera directly to your selected object)

FOR THE MATERIAL

(press (M) to open the material editor) (Media:Outsider5.png)

EXPORT

20 pages in 3D

Ryzom Wiki: Ryzom Commons | DE • EN • ESFRRU | Ryzom Forge
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