Difference between revisions of "ReceiveItems ARCC EN"

From Ryzom Forge Wiki

Jump to: navigation, search
m
Line 14: Line 14:
 
*'''3)''' inventory: Where the object will be stored: the bag, the house, the guild hall, an animal (mektoub riding or pack) or a temporary location.
 
*'''3)''' inventory: Where the object will be stored: the bag, the house, the guild hall, an animal (mektoub riding or pack) or a temporary location.
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
*'''4)''' random (Yes / No): Respectively, to what?
+
*'''4)''' random (Yes / No): '''''(Respectively to what?)'''''
*'''5)''' askForResponse. To test. Default "Yes"
+
*'''5)''' askForResponse (Yes / No): '''''(What happens with it?)'''''
*'''6)''' isHmagicNextCommand: This is a magical command (Yes / No) ???
+
*'''6)''' isHmagicNextCommand: This is a magical command (Yes / No) '''''(What the sense of this?)'''''
 
</div>
 
</div>
 
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> The internal name of the function. This name is useful for jumps, loops ...
 
*'''7)''' <span style="color:#f0f">'''[commun]'''</span> The internal name of the function. This name is useful for jumps, loops ...
Line 25: Line 25:
 
*'''9)''' Sheet name
 
*'''9)''' Sheet name
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
Question: how do we know the complete list of items?
+
'''''(Question: how do we know the complete list of items?)'''''
 
</div>
 
</div>
 
*'''10)''' Quantity
 
*'''10)''' Quantity
 
*'''11)''' Quality
 
*'''11)''' Quality
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
*'''12)''' Items in bag.
+
*'''12)''' Items in bag. '''''(Not working?)'''''
How to use it IG?
+
*'''13)''' quantity_max '''''(in the bag, during a session... Respectively to what?)'''''
 +
*'''14)''' quality_max '''''(in the bag, during a session... Respectively to what?)'''''
 +
*'''15)''' customName: Custom Name Object '''''(How does it look IG? Name did not change in my tests)'''''
 +
*'''16)''' customText: Item Description '''''(Same as above: info-menu do not give anything)'''''
 
</div>
 
</div>
*'''13)''' quantity_max
 
*'''14)''' quality_max
 
<div style="margin:0em; padding:0em;border: none;background:yellow;">
 
*'''15)''' customName: Custom Name Object (How does it look IG? To check)
 
</div>
 
*'''16)''' customText: Item Description
 
 
</div>
 
</div>
 
|}
 
|}

Revision as of 11:30, 24 September 2014

Flag-{{{1}}}

Translation requested, please.

ReceiveItems

Basket add.png Function name : weAReceiveItems
WeAReceiveItems IG
WeAReceiveItems script window
  • 1) Received items: Here a soft toy has been added in the bag of the player.
  • 2) Several object may be added. You need at least one.
  • 3) inventory: Where the object will be stored: the bag, the house, the guild hall, an animal (mektoub riding or pack) or a temporary location.
  • 4) random (Yes / No): (Respectively to what?)
  • 5) askForResponse (Yes / No): (What happens with it?)
  • 6) isHmagicNextCommand: This is a magical command (Yes / No) (What the sense of this?)
  • 7) [commun] The internal name of the function. This name is useful for jumps, loops ...
  • 8) Parameters: created by the function.
Items window
  • 9) Sheet name

(Question: how do we know the complete list of items?)

  • 10) Quantity
  • 11) Quality
  • 12) Items in bag. (Not working?)
  • 13) quantity_max (in the bag, during a session... Respectively to what?)
  • 14) quality_max (in the bag, during a session... Respectively to what?)
  • 15) customName: Custom Name Object (How does it look IG? Name did not change in my tests)
  • 16) customText: Item Description (Same as above: info-menu do not give anything)

←ARCC Guide EN

Ryzom Wiki: Ryzom Commons | DE • EN • ESFRRU | Ryzom Forge