Difference between revisions of "EN Infographic"

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{{TabLang|FR|Grafiken Projekt|Graphic Projects|Proyectos de Grafismo|Projet Graphique|RU}}
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{{migrated to|:en:Infographic}}{{TabLang|EN|Grafikprojekte|EN Infographic|Proyectos de Grafismo|FR Infographie|графический дизайн}}
 
<!-- ⇩↓⇊⇓⬇ Your text ⬇⇓⇊↓⇩ -->
 
<!-- ⇩↓⇊⇓⬇ Your text ⬇⇓⇊↓⇩ -->
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{{ToTrad|RU|Перевод нужно, пожалуйста}}
  
The '''{{FULLPAGENAME}}''' page holds the articles about the objectives of the Graphic team. Beginners and interested to know more can have a look on the '''[[Tutorial for outsiders]]'''.
+
The Infographic group's goal is to add data from art direction, full implementation (from modeling to animation) of integrated and supported by Nel / Client assets. Concept/design, modélisation, texturing, rigging/skinning, animation... font partie du travail de ce groupe.  are part of this group's work.
  
== Graphism ==
+
The '''{{FULLPAGENAME}}''' page holds the articles about the objectives of the Infographic Team..
 +
 
 +
=Volunteers=
 +
{{exclam|The volunteer of the graphic group are joinable on [[EN IRC|IRC]].}}
 +
* '''Aileya''' (DE): professional artist 2D-3D.
 +
* '''Hideaki974''' (FR): 2D-3D artist.
 +
* '''Osquallo''' (FR)
 +
* '''Remigra''' (DE)
 +
* '''SIELA1915'''
 +
* '''wiedii''' (FR) : LD/HD modeling, retopo, détails via texture/Normal-map.
 +
* '''YannK''' (FR) : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres.
 +
 
 +
=Tutorials=
 +
* [[:forge:3DSMax_supports|3DMAx supports]]
 +
* [[:forge:How_to_see_easily_a_.shape_ingame|How to see easily a .shape ingame]]
 +
* [[:forge:Polygon_counts|Polygon counts]]
 +
* [[:forge:EN_textures|Textures]]
 +
*Beginners and interested to know more can have a look on the '''[[Tutorial for outsiders]]'''
 +
 
 +
 
 +
=Meetings reports=
 +
 
 +
* 2015/07/13:  http://app.ryzom.com/app_forum/index.php?page=topic/view/22637/5#5
 +
 
 +
 
 +
=Already in Ryzom=
 +
*[[EN Already made stuff|Already made stuff]]
 +
*[[List of armors]]
 +
 
 +
=To do list=
 +
 
 +
'''Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.'''
 +
 
 +
'''Please don't hesitate to assign you a task!'''
 +
 
 +
==Appartment objects==
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
!Objetcs
 +
!Assigned to
 +
!SheetID
 +
!Display
 +
!Progress
 +
!Status
 +
|-
 +
|Yubo Frame
 +
|Anarkia
 +
|
 +
|https://farm6.staticflickr.com/5585/14946275858_c7f955d8b8_o.png
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Bodoc Frame
 +
|Anarkia
 +
|
 +
|https://farm3.staticflickr.com/2920/14514209658_d8d979aa54_o.png
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Matis drinking glasses
 +
|Aileya and Anarkia
 +
|
 +
|[[file:Ma_drinkingglass_ingame2.png|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Fyros drinking glasses
 +
|Aileya
 +
|
 +
|[[file:Fyros-drinking-glasses.jpg|256px|center|thumb]]
 +
|Over
 +
||Ready to be added ingame, need a client patch
 +
|-
 +
|Zoraï drinking glass
 +
|Aileya
 +
|
 +
|[[file:Dc522-clip-109kb.png|256px|center|thumb]]
 +
|WIP
 +
|
 +
|-
 +
|Zoraï drinking glass
 +
|Ryuujin
 +
|
 +
|[[file:Floating_Glass_Previs3.png|256px|center|thumb]]
 +
|WIP
 +
|
 +
|-
 +
|Tryker drinking glasses
 +
|
 +
|
 +
|
 +
To do
 +
|
 +
|-
 +
|Marauder drinking glass
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Hunting trophy like http://urlz.fr/Bpb
 +
|
 +
|
 +
|Be free to choose any animal's trophy you'd like to create.
 +
|To do
 +
|
 +
|-
 +
|Cup (trophy) for the winner of a tournament
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Fyros book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Matis book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Tryker book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Zoraï book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Marauder book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Cube amber
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Paper, ink and pen
 +
|
 +
|
 +
|
 +
To do
 +
|
 +
|-
 +
|Food
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Drink
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Matis mini atys plants/trees like bonsai
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Tryker wfishbowl with fish
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Fyros mini flame of Justice
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Zoraï glowing levitating sphere
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Chest to link with the appartment inventar
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Weapons and shields to hang on the wall
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Flowers in a flowerpot
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Atysmas string lights
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Candle
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Atysmas candy in a bowl
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Refugee Days bowl with easter eggs
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Refugee Days spring flowers
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Anlor Winn ghost
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
 
 +
|}
 +
 
 +
==Spawned objects==
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
!Objects
 +
!Assigned to
 +
!SheeID
 +
!Display
 +
!Progress
 +
!Status
 +
|-
 +
|Fyros Brazier
 +
|YannK
 +
|fy_brazier
 +
|[[file:fyros_brazier.jpg|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Fyros banner
 +
|Aileya
 +
|
 +
|[[file:fyros_flag.jpg|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Zoraï banner
 +
|Aileya
 +
|
 +
|[[file:Zorai_flag.png|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Matis banner
 +
|Aileya
 +
|
 +
|[[file:Matis_flag.png|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Tryker banner
 +
|Aileya
 +
|
 +
|[[file:Tryker_flag.png|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Zorai Memory Stele
 +
|Okojiazhun
 +
|
 +
|[[file:Zorai_stele_jenlai.png|256px|center|thumb]]
 +
|WIP
 +
|Need to be converted from the .blend to the proper file for ryzom (.shape ?), see [[http://www.iruqkins.com/ZO_stele_Jenlai_OkojiazhunXiuann]]
 +
|-
 +
|Karavan banner
 +
|Aileya
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Kami banner
 +
|Aileya
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Marauder banner
 +
|Aileya
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Ranger banner
 +
|Aileya
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Trytonnist banner
 +
|Aileya
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Lampions for Lakeland festivals like http://urlz.fr/Bpq
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|A baneer for each city
 +
|
 +
|
 +
|
 +
|Wait for the assemblies ideas
 +
|
 +
|-
 +
|Small pillow to sit on
 +
|
 +
|
 +
|Very  flat, no collision box, so players sit still on the ground but with a very flat pillow under their butts to sit on
 +
|To do
 +
|
 +
|-
 +
|Very flat table
 +
|
 +
|
 +
|So it can act as a real table for the typical on-the-ground-sitting of the ryzom characters) like http://urlz.fr/Bpk
 +
|To do
 +
|
 +
|-
 +
|Scenery for weddings, like http://urlz.fr/Bpl
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Fyros book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Matis book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Tryker book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Zoraï book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Marauder book shelf
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
 
 +
|}
 +
 
 +
==Equipable items==
 +
Check [[List_of_equipables_items]] for item already existing
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
!Items
 +
!Assigned to
 +
!SheetID
 +
!Display
 +
!Progress
 +
!Status
 +
|-
 +
|Teddy-gubani
 +
|Madi
 +
|
 +
|[[file:Peluche-05.png|256px|center|thumb]]
 +
|Over
 +
|Ready to be added ingame, need a client patch
 +
|-
 +
|Plushy
 +
|
 +
|
 +
|Be free to choose any animal's plushy you'd like to create
 +
|To to
 +
|
 +
|-
 +
|Golf clubs
 +
|
 +
|
 +
|
 +
|To do, needed for Halloween 2014
 +
|
 +
|-
 +
|Notepad and quill
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Bunch of flowers
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Book
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Gift (needed for Christmas 2014)
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
|Easter egg (needed for Easter 2015)
 +
|
 +
|
 +
|
 +
|To do
 +
|
 +
|-
 +
 
 +
|}
 +
 
 +
==Other tasks==
 +
{| border="1" cellpadding="5" cellspacing="0"
 +
!Tasks
 +
!Assigned to
 +
!Display
 +
!Progress
 +
!Status
 +
|-
 +
|Already existing assets list
 +
|Osquallo
 +
|http://forge.ryzom.com/wiki/EN_Already_made_stuff
 +
|WIP
 +
|
 +
|-
 +
|Complete the "Tools" part of this page
 +
|
 +
|Please write the names of the useful tools for the graphic group + links if useful
 +
|To do
 +
|
 +
|-
 +
|Complete the "Tutorials" part of this page
 +
|
 +
|Please write the titles of the useful tutorials for the graphic group + links
 +
|To do
 +
|
 +
|-
 +
 
 +
|}
 +
 
 +
= To know more: the roles of the graphic work =
 
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:
 
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:
 
 
* '''concept/design''' : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
 
* '''concept/design''' : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
 
* '''modelin'''g : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
 
* '''modelin'''g : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
 
* '''texturing''' : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
 
* '''texturing''' : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
 
* '''rigging / skinning''' : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
 
* '''rigging / skinning''' : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
* '''animation''' : creation of key-pictures and
+
* '''animation''' : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer.
 +
 
 +
=Tools=
 +
 
 +
 
 +
 
 +
 
 
<!-- ⇧↑⇈⇑⬆ Your text ⬆⇧↑⇈⇑ -->
 
<!-- ⇧↑⇈⇑⬆ Your text ⬆⇧↑⇈⇑ -->
 +
{{In_Category|Graphic}}
 
{{TPInWikiRyzom}}
 
{{TPInWikiRyzom}}
[[Category:Tutorials]] [[Category:EN]] [[Category:Graphic]]
+
[[Category:Tutorials]] [[Category:Graphic]] [[Category:EN]]

Latest revision as of 15:31, 5 September 2018

Migration

Please use the migrated document at URL shown below.

Migrated to en:Infographic at 2018-09-05

Flag-RU

Перевод нужно, пожалуйста


The Infographic group's goal is to add data from art direction, full implementation (from modeling to animation) of integrated and supported by Nel / Client assets. Concept/design, modélisation, texturing, rigging/skinning, animation... font partie du travail de ce groupe. are part of this group's work.

The EN Infographic page holds the articles about the objectives of the Infographic Team..

Volunteers

WarningRyzom.png
The volunteer of the graphic group are joinable on IRC.
  • Aileya (DE): professional artist 2D-3D.
  • Hideaki974 (FR): 2D-3D artist.
  • Osquallo (FR)
  • Remigra (DE)
  • SIELA1915
  • wiedii (FR) : LD/HD modeling, retopo, détails via texture/Normal-map.
  • YannK (FR) : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres.

Tutorials


Meetings reports


Already in Ryzom

To do list

Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.

Please don't hesitate to assign you a task!

Appartment objects

Objetcs Assigned to SheetID Display Progress Status
Yubo Frame Anarkia 14946275858_c7f955d8b8_o.png Over Ready to be added ingame, need a client patch
Bodoc Frame Anarkia 14514209658_d8d979aa54_o.png Over Ready to be added ingame, need a client patch
Matis drinking glasses Aileya and Anarkia
Ma drinkingglass ingame2.png
Over Ready to be added ingame, need a client patch
Fyros drinking glasses Aileya
Fyros-drinking-glasses.jpg
Over Ready to be added ingame, need a client patch
Zoraï drinking glass Aileya
Dc522-clip-109kb.png
WIP
Zoraï drinking glass Ryuujin
Floating Glass Previs3.png
WIP
Tryker drinking glasses

To do

Marauder drinking glass To do
Hunting trophy like http://urlz.fr/Bpb Be free to choose any animal's trophy you'd like to create. To do
Cup (trophy) for the winner of a tournament To do
Fyros book shelf To do
Matis book shelf To do
Tryker book shelf To do
Zoraï book shelf To do
Marauder book shelf To do
Cube amber To do
Paper, ink and pen

To do

Food To do
Drink To do
Matis mini atys plants/trees like bonsai To do
Tryker wfishbowl with fish To do
Fyros mini flame of Justice To do
Zoraï glowing levitating sphere To do
Chest to link with the appartment inventar To do
Weapons and shields to hang on the wall To do
Flowers in a flowerpot To do
Atysmas string lights To do
Candle To do
Atysmas candy in a bowl To do
Refugee Days bowl with easter eggs To do
Refugee Days spring flowers To do
Anlor Winn ghost To do

Spawned objects

Objects Assigned to SheeID Display Progress Status
Fyros Brazier YannK fy_brazier
Fyros brazier.jpg
Over Ready to be added ingame, need a client patch
Fyros banner Aileya
Fyros flag.jpg
Over Ready to be added ingame, need a client patch
Zoraï banner Aileya
Zorai flag.png
Over Ready to be added ingame, need a client patch
Matis banner Aileya
Matis flag.png
Over Ready to be added ingame, need a client patch
Tryker banner Aileya
Tryker flag.png
Over Ready to be added ingame, need a client patch
Zorai Memory Stele Okojiazhun
Zorai stele jenlai.png
WIP Need to be converted from the .blend to the proper file for ryzom (.shape ?), see [[1]]
Karavan banner Aileya To do
Kami banner Aileya To do
Marauder banner Aileya To do
Ranger banner Aileya To do
Trytonnist banner Aileya To do
Lampions for Lakeland festivals like http://urlz.fr/Bpq To do
A baneer for each city Wait for the assemblies ideas
Small pillow to sit on Very flat, no collision box, so players sit still on the ground but with a very flat pillow under their butts to sit on To do
Very flat table So it can act as a real table for the typical on-the-ground-sitting of the ryzom characters) like http://urlz.fr/Bpk To do
Scenery for weddings, like http://urlz.fr/Bpl To do
Fyros book shelf To do
Matis book shelf To do
Tryker book shelf To do
Zoraï book shelf To do
Marauder book shelf To do

Equipable items

Check List_of_equipables_items for item already existing

Items Assigned to SheetID Display Progress Status
Teddy-gubani Madi
Peluche-05.png
Over Ready to be added ingame, need a client patch
Plushy Be free to choose any animal's plushy you'd like to create To to
Golf clubs To do, needed for Halloween 2014
Notepad and quill To do
Bunch of flowers To do
Book To do
Gift (needed for Christmas 2014) To do
Easter egg (needed for Easter 2015) To do

Other tasks

Tasks Assigned to Display Progress Status
Already existing assets list Osquallo http://forge.ryzom.com/wiki/EN_Already_made_stuff WIP
Complete the "Tools" part of this page Please write the names of the useful tools for the graphic group + links if useful To do
Complete the "Tutorials" part of this page Please write the titles of the useful tutorials for the graphic group + links To do

To know more: the roles of the graphic work

Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:

  • concept/design : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
  • modeling : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
  • texturing : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
  • rigging / skinning : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
  • animation : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer.

Tools

38 pages in Graphic

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