From Ryzom Forge Wiki
Migration
Please use the migrated document at URL shown below.
The Infographic group's goal is to add data from art direction, full implementation (from modeling to animation) of integrated and supported by Nel / Client assets. Concept/design, modélisation, texturing, rigging/skinning, animation... font partie du travail de ce groupe. are part of this group's work.
The EN Infographic page holds the articles about the objectives of the Infographic Team..
Contents
Volunteers
- Aileya (DE): professional artist 2D-3D.
- Hideaki974 (FR): 2D-3D artist.
- Osquallo (FR)
- Remigra (DE)
- SIELA1915
- wiedii (FR) : LD/HD modeling, retopo, détails via texture/Normal-map.
- YannK (FR) : connaissance des étapes de création pour NeL et des liaisons Datasheets<->graphisme ; connaissances de base sur la chaine graphique 2D (vectoriel/bitmap)/3D (modélisation/topo/texturing/skin/rig/animation/rendus) mais seulement sous outils libres.
Tutorials
- 3DMAx supports
- How to see easily a .shape ingame
- Polygon counts
- Textures
- Beginners and interested to know more can have a look on the Tutorial for outsiders
Meetings reports
Already in Ryzom
To do list
Non-exhaustive list, everyone is free to create what he wants, in accordance with the coherence of the Atys world.
Please don't hesitate to assign you a task!
Appartment objects
Objetcs | Assigned to | SheetID | Display | Progress | Status |
---|---|---|---|---|---|
Yubo Frame | Anarkia | Over | Ready to be added ingame, need a client patch | ||
Bodoc Frame | Anarkia | Over | Ready to be added ingame, need a client patch | ||
Matis drinking glasses | Aileya and Anarkia | Over | Ready to be added ingame, need a client patch | ||
Fyros drinking glasses | Aileya | Over | Ready to be added ingame, need a client patch | ||
Zoraï drinking glass | Aileya | WIP | |||
Zoraï drinking glass | Ryuujin | WIP | |||
Tryker drinking glasses |
To do |
||||
Marauder drinking glass | To do | ||||
Hunting trophy like http://urlz.fr/Bpb | Be free to choose any animal's trophy you'd like to create. | To do | |||
Cup (trophy) for the winner of a tournament | To do | ||||
Fyros book shelf | To do | ||||
Matis book shelf | To do | ||||
Tryker book shelf | To do | ||||
Zoraï book shelf | To do | ||||
Marauder book shelf | To do | ||||
Cube amber | To do | ||||
Paper, ink and pen |
To do |
||||
Food | To do | ||||
Drink | To do | ||||
Matis mini atys plants/trees like bonsai | To do | ||||
Tryker wfishbowl with fish | To do | ||||
Fyros mini flame of Justice | To do | ||||
Zoraï glowing levitating sphere | To do | ||||
Chest to link with the appartment inventar | To do | ||||
Weapons and shields to hang on the wall | To do | ||||
Flowers in a flowerpot | To do | ||||
Atysmas string lights | To do | ||||
Candle | To do | ||||
Atysmas candy in a bowl | To do | ||||
Refugee Days bowl with easter eggs | To do | ||||
Refugee Days spring flowers | To do | ||||
Anlor Winn ghost | To do |
Spawned objects
Objects | Assigned to | SheeID | Display | Progress | Status |
---|---|---|---|---|---|
Fyros Brazier | YannK | fy_brazier | Over | Ready to be added ingame, need a client patch | |
Fyros banner | Aileya | Over | Ready to be added ingame, need a client patch | ||
Zoraï banner | Aileya | Over | Ready to be added ingame, need a client patch | ||
Matis banner | Aileya | Over | Ready to be added ingame, need a client patch | ||
Tryker banner | Aileya | Over | Ready to be added ingame, need a client patch | ||
Zorai Memory Stele | Okojiazhun | WIP | Need to be converted from the .blend to the proper file for ryzom (.shape ?), see [[1]] | ||
Karavan banner | Aileya | To do | |||
Kami banner | Aileya | To do | |||
Marauder banner | Aileya | To do | |||
Ranger banner | Aileya | To do | |||
Trytonnist banner | Aileya | To do | |||
Lampions for Lakeland festivals like http://urlz.fr/Bpq | To do | ||||
A baneer for each city | Wait for the assemblies ideas | ||||
Small pillow to sit on | Very flat, no collision box, so players sit still on the ground but with a very flat pillow under their butts to sit on | To do | |||
Very flat table | So it can act as a real table for the typical on-the-ground-sitting of the ryzom characters) like http://urlz.fr/Bpk | To do | |||
Scenery for weddings, like http://urlz.fr/Bpl | To do | ||||
Fyros book shelf | To do | ||||
Matis book shelf | To do | ||||
Tryker book shelf | To do | ||||
Zoraï book shelf | To do | ||||
Marauder book shelf | To do |
Equipable items
Check List_of_equipables_items for item already existing
Items | Assigned to | SheetID | Display | Progress | Status |
---|---|---|---|---|---|
Teddy-gubani | Madi | Over | Ready to be added ingame, need a client patch | ||
Plushy | Be free to choose any animal's plushy you'd like to create | To to | |||
Golf clubs | To do, needed for Halloween 2014 | ||||
Notepad and quill | To do | ||||
Bunch of flowers | To do | ||||
Book | To do | ||||
Gift (needed for Christmas 2014) | To do | ||||
Easter egg (needed for Easter 2015) | To do |
Other tasks
Tasks | Assigned to | Display | Progress | Status |
---|---|---|---|---|
Already existing assets list | Osquallo | http://forge.ryzom.com/wiki/EN_Already_made_stuff | WIP | |
Complete the "Tools" part of this page | Please write the names of the useful tools for the graphic group + links if useful | To do | ||
Complete the "Tutorials" part of this page | Please write the titles of the useful tutorials for the graphic group + links | To do |
To know more: the roles of the graphic work
Realisation of assets from the datas fed by the artistic direction and supported by the NeL/Client. There are a few steps:
- concept/design : creating visuals or validating existing visuals coherent with the Lore and the universe of Ryzom. Pre-requisite: we strongly recommend that you be good at drawing/illustrating.
- modeling : realisation of a mesh based on the chosen concept, the technical restrictions of the NeL and the Ryzom client, and the unfolding of the UVs.
- texturing : realisation of a targa picture (.tga) that will be applied to the 3D mesh in function of the unfolded UVs, and coherent with the visual elements already existing in the game. Pre-requisite: we strongly recommend that you be good with drawing and / or observing.
- rigging / skinning : realisation of a skeleton that can be animated and applying it to the 3D mseh (if there is need for animation!)
- animation : creation of key-pictures and d'inters en fonction d'une durée définie en images (fps) [Si besoin d'animation !] - Pré-requis fortement conseillés : savoir animer.
Tools
38 pages in Graphic